PrimitiveRPG:Pegomastax 事件
PrimitiveRPG: Pegomastax Event
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模组介绍
这个模组为玩家添加了一个事件。
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This mod adds an event for players. The goal is to destroy three pegomastax breeders in a cave system. The event is started manually by an admin.
To start the event, spawn in the following item, place it down somewhere (it's a structure), and activate the event using the wheel menu option. This structure is the entrance to the cave, entering is done using the wheel menu option on the structure.
When the event is active, pegomastaxes are spawned from the entrance structure. Each pegomastax is assigned to a random player, and then tries to run to the player until it is killed.
When the three breeder pegomastaxes are killed, or if admin destroys the entrance structure, the event ends.
Currently the only automatic reward for completing the event is the end of the event, that is, the players are no longer being haunted by pegomastaxes. When the event ends, the players still inside the cave start to take damage, and the entrance is destroyed, preventing players to enter the cave when the event is no longer active.
This mod can be removed/added at any time, for example only add it when you're about to run the event and remove after the event has been completed.
Mod-ID = 2216765032
Type = Map Extension
License = Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License
This mod is part of PrimitiveRPG but also works without PrimitiveRPG.
Minimum information required for a bug report:
Describe your problem. Do not use vague statements like "I followed instructions but it dont work". Instead describe what you actually did and what is the actual problem, for example: "I followed instructions, but when I tried to do X, Y happened instead."
"Smart", "funny", or otherwise hostile comments/threads/etc will be deleted.
The event does not properly save its state across server restarts.
Discord: https://discord.gg/aQ6eAAKQbh
To start the event, spawn in the following item, place it down somewhere (it's a structure), and activate the event using the wheel menu option. This structure is the entrance to the cave, entering is done using the wheel menu option on the structure.
cheat giveitem "Blueprint'/Game/Mods/PRPG_EventPegomastax/PrimalItemStructure_PegomastaxCave_Entrance_Eka.PrimalItemStructure_PegomastaxCave_Entrance_Eka'" 1 0 0
When the event is active, pegomastaxes are spawned from the entrance structure. Each pegomastax is assigned to a random player, and then tries to run to the player until it is killed.
When the three breeder pegomastaxes are killed, or if admin destroys the entrance structure, the event ends.
Currently the only automatic reward for completing the event is the end of the event, that is, the players are no longer being haunted by pegomastaxes. When the event ends, the players still inside the cave start to take damage, and the entrance is destroyed, preventing players to enter the cave when the event is no longer active.
This mod can be removed/added at any time, for example only add it when you're about to run the event and remove after the event has been completed.
Technical information:
Mod-ID = 2216765032
Type = Map Extension
License = Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License
This mod is part of PrimitiveRPG but also works without PrimitiveRPG.
Reporting problems:
Minimum information required for a bug report:
- Single player or dedicated server?
- Map?
- List of mods?
- Your configuration settings?
- Steps to reproduce?
- What was the actual outcome?
- What did you expect to happen?
Asking for help:
Describe your problem. Do not use vague statements like "I followed instructions but it dont work". Instead describe what you actually did and what is the actual problem, for example: "I followed instructions, but when I tried to do X, Y happened instead."
"Smart", "funny", or otherwise hostile comments/threads/etc will be deleted.
Known issues
The event does not properly save its state across server restarts.
Documentation and help
Discord: https://discord.gg/aQ6eAAKQbh