种族模式 RP
Races Mod RP
76561198261110805
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模组介绍
模组编号:2233465596
查看英文原文
MOD ID: 2233465596
This mod give races potion by admin cmd only.
you can use GCM command to unlock and spawn it.
When you use the race power that you want you gonna receive a Starter kit, a tamed creature AND armor/weapon with skin specific to the race (each races have theirs own and unique items).
THIS MOD NOT CHANGE THE APPARENCE
Is only change the stat multiplier different for each race and add some bonus & Debuff
Starter kit: Metal hatchet and pickaxe, Hide sleeping bag and a water jar.
Description of each races https://steamcommunity.com/workshop/filedetails/discussion/2233465596/2950377478193233559/
Races : -Drow , -Dwarf , -Elf , -Human , -Gnome , -Goblin , -Orc
What is the interest of this mod ?
In our vision of RP, we believe that each individual should have his own personality, identity and his own strengths and weaknesses. So when players are at their highest level, we don't want them all to be the same and that's what this mod is all about. At the maximum level the gap between an elf, human, dwarf and others would be big enough to make a difference in the gameplay. Each individual will have his own strengths and weaknesses to use for his allies and against his enemies.
This mod give races potion by admin cmd only.
you can use GCM command to unlock and spawn it.
When you use the race power that you want you gonna receive a Starter kit, a tamed creature AND armor/weapon with skin specific to the race (each races have theirs own and unique items).
THIS MOD NOT CHANGE THE APPARENCE
Is only change the stat multiplier different for each race and add some bonus & Debuff
Starter kit: Metal hatchet and pickaxe, Hide sleeping bag and a water jar.
Description of each races https://steamcommunity.com/workshop/filedetails/discussion/2233465596/2950377478193233559/
Races : -Drow , -Dwarf , -Elf , -Human , -Gnome , -Goblin , -Orc
What is the interest of this mod ?
In our vision of RP, we believe that each individual should have his own personality, identity and his own strengths and weaknesses. So when players are at their highest level, we don't want them all to be the same and that's what this mod is all about. At the maximum level the gap between an elf, human, dwarf and others would be big enough to make a difference in the gameplay. Each individual will have his own strengths and weaknesses to use for his allies and against his enemies.