NRZ 征服 (v2.1)
NRZ Conquest (v2.1)
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模组介绍
模组 ID:1323166282 -- 如果您喜欢该模组,请点击“竖起大拇指并收藏”按钮。
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Mod ID: 1323166282 -- Please hit the Thumbs up & Favorite button if you enjoy the mod.
This Mod really puts an emphasis on the SURVIVAL aspect in ARK.
Tamed dinos no longer get a Massive stat bonus just for taming it.
Wild dinos are just as powerfull as your tamed dino of same type and level.
Dino eggs of almost every dino type can be found in the wild.
Most dinos have had its walking/running animation and movement speeds adjusted.
Most dinos have had its damage stat adjusted to a more realistic.
All hair styles unlocked from the start.
No Collision building objects.
Wide and Small versions of dino gates to accommodate all dino sizes.
Outdoor lighting structures for lighting larger areas.
Glass building structures to enjoy the view while still providing saftey and greenhouse effects.
Venomous and Paralytic arrows.
Gun rework. bullets do much more damage to players/dinos.
Rafts have a further back 3rd person view, increased speed and can go in reverse.
Daytime/Nighttime speeds adjusted. much longer days with slightly longer nights.
Fire sources such as wall/standing torches have increased lighting radius.
Custom damage:
Mammoth, paracer and merellotops have stomp damage that does much more damage to smaller dinos then larger ones.
Many smaller creatures (dodo's, micro raptors, salmon & ants to name a few), take extra damage from larger dinos and player melee and projectile weapons.
Many of the flyers (pela, argent, ptero, ect) take extra damage from larger carnivores such as carno & rex for example. (i mean, a carno's head is 3/4 the size of a pela so its gonna hurt bad if it were to get bit by something that big right)
Stat Changes:
Per level up stats for tamed dinos have been adjusted. (Melee and Speed stats are minimal gains to keep tamed dinos closer to wild counterpart)
These changes make for more variety in dino stats. simply because you tamed a max level dino doesnt mean it has the BEST stats possible. it really boils down to the per level stat increases the dino may have hit when tamed.
i have seen many times where a lower level dino has 1 or 2 stats that are higher then another dino of that same type that is a higher level as an example.
Experimental Features
Wild Fertile eggs: (other then wyverns) - currently only dodo & dilo's can lay wild fertile eggs. im still debating if i should use this or not.
For Dino changes click link below
Dino Info
For Item Changes & Addition click link below
Item Changes & Additional Info
For FAQ's & Thought process into some of the changes click below
FAQ'S Info
This Mod is NOT meant to be used with any other dino or difficulty mods as it WILL throw off balance changes that have been made.
All dinos, some engrams and items have been remapped to overide the vanilla versions. for this reason using other mods may cause conflicts.
If you decide to try the mod please make sure that it has 1st Priority in load order.
Summery of Mod
This Mod really puts an emphasis on the SURVIVAL aspect in ARK.
Tamed dinos no longer get a Massive stat bonus just for taming it.
Wild dinos are just as powerfull as your tamed dino of same type and level.
Dino eggs of almost every dino type can be found in the wild.
Most dinos have had its walking/running animation and movement speeds adjusted.
Most dinos have had its damage stat adjusted to a more realistic.
All hair styles unlocked from the start.
No Collision building objects.
Wide and Small versions of dino gates to accommodate all dino sizes.
Outdoor lighting structures for lighting larger areas.
Glass building structures to enjoy the view while still providing saftey and greenhouse effects.
Venomous and Paralytic arrows.
Gun rework. bullets do much more damage to players/dinos.
Rafts have a further back 3rd person view, increased speed and can go in reverse.
Daytime/Nighttime speeds adjusted. much longer days with slightly longer nights.
Fire sources such as wall/standing torches have increased lighting radius.
Custom damage:
Mammoth, paracer and merellotops have stomp damage that does much more damage to smaller dinos then larger ones.
Many smaller creatures (dodo's, micro raptors, salmon & ants to name a few), take extra damage from larger dinos and player melee and projectile weapons.
Many of the flyers (pela, argent, ptero, ect) take extra damage from larger carnivores such as carno & rex for example. (i mean, a carno's head is 3/4 the size of a pela so its gonna hurt bad if it were to get bit by something that big right)
Stat Changes:
Per level up stats for tamed dinos have been adjusted. (Melee and Speed stats are minimal gains to keep tamed dinos closer to wild counterpart)
These changes make for more variety in dino stats. simply because you tamed a max level dino doesnt mean it has the BEST stats possible. it really boils down to the per level stat increases the dino may have hit when tamed.
i have seen many times where a lower level dino has 1 or 2 stats that are higher then another dino of that same type that is a higher level as an example.
Experimental Features
Wild Fertile eggs: (other then wyverns) - currently only dodo & dilo's can lay wild fertile eggs. im still debating if i should use this or not.
There are many more changes and additions, so please click the links below to see them all
For Dino changes click link below
Dino Info
For Item Changes & Addition click link below
Item Changes & Additional Info
For FAQ's & Thought process into some of the changes click below
FAQ'S Info
Attention:
This Mod is NOT meant to be used with any other dino or difficulty mods as it WILL throw off balance changes that have been made.
All dinos, some engrams and items have been remapped to overide the vanilla versions. for this reason using other mods may cause conflicts.
If you decide to try the mod please make sure that it has 1st Priority in load order.