穆尔炮塔!
Mour Turrets!
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模组介绍
为游戏添加 4 个额外的炮塔,为了安全起见,我建议您在不启用友军火力的情况下玩此模组。
查看英文原文
Adds 4 additional turrets to the game, I recommend you play with this mod without friendly fire enabled for safety.
The mod is also mainly for servers that are 200x or higher, Decent Paired with Unbalanced Mods, and broken modded servers.
This mod is also stackable.
Tags- Turrets, Turret, Defense, defenses
Tags For Mods I think is best with this- Primal Fear, Ark Eternal, Ark Abyss, Ark Supreme, Ark Primal Fear Unofficial Extras, ForeWorld Myth, Pugnacia, Prome 1(Prometheus), Prome 2 (Prometheus 2), Annunaki Genesis Reborn,
Annunaki Genesis, Q+ VIET NAM, Ark Parados, Extinction Core
Mod id=2984627251
Note this mod was also made to counter tek eternal rifle users since the rifles have super long range, and In another seperate mod, theres gonna be a turret to make raiding with a terra nova be more of a pain.The turrets have super long range but only on the high setting (10000-36000)
You can also check out my second mod that adds more turrets.
https://steamcommunity.com/sharedfiles/filedetails/?id=298574920
[Magic Heavy Turret]
Damage- 1569
Health- 150000
Range- 16000
Strusture Settings- Metal
[Meteor Tek Turret I]
Damage- 6900 (Has Armor Bypass)
Range- 17000
Health- 9000
Structure Settings- Tek
[Poison Heavy Turret](currently only craftable using autocrafters)
Damage- 4500 (300 aoe damage)
Range- 14000
Health- 60000
Structure Settings- Tek
[Laser Tek Turret I]
Damage- 2500
Range- 14000
Health- 9000
Structure Settings- Tek
=================================
[Meteor Turret II]
Damage- 69000 (Has Armor Bypass)
Range- 36000
Health- 369000
Structure Settings- Stone + 24% Damage Reduction
[Meteor Turret VI]
Damage- 100000
Range- 36000
Health- 300000
Structure Settings- Tek
[Tek Poison Needle Turret]
Damage- 2500 (With Overtime Torpor Damage)
Range- 20000
Health- 9000
Structure Settings- Metal
[Overcharged Turret](Currently Has Invisible Projectile issues on Servers)
Damage- 150000
Range- 25000
Health- 269000
Structure Settings- Metal
==========================
https://steamcommunity.com/sharedfiles/filedetails/?id=2995317731
[Charge Ball Turret I] (projectiles affected by gravity currently)
Damage- 1100 + Slowness Applied to target
Range- 11000
Health- 75000
Structure Settings- Metal
[Charge ball Turret II](Currently Named Heavy Auto Turret Ingame on engrams)
Damage- 46000 + Isntant Hit Projectile and Drops Filers From the sky
Range- 20000
Health- 250000
Structure Settings- Tek
[Charge Ball Turret III]
Damage- 146000
Range- 36000
Health- 1000000
Structure Settings- Stone + 20% Damage Reduction
===========================================
If you think I put any stat settings wrong, Tell me in the comments so I can change that.
The mod is also mainly for servers that are 200x or higher, Decent Paired with Unbalanced Mods, and broken modded servers.
This mod is also stackable.
Tags- Turrets, Turret, Defense, defenses
Tags For Mods I think is best with this- Primal Fear, Ark Eternal, Ark Abyss, Ark Supreme, Ark Primal Fear Unofficial Extras, ForeWorld Myth, Pugnacia, Prome 1(Prometheus), Prome 2 (Prometheus 2), Annunaki Genesis Reborn,
Annunaki Genesis, Q+ VIET NAM, Ark Parados, Extinction Core
Mod id=2984627251
Note this mod was also made to counter tek eternal rifle users since the rifles have super long range, and In another seperate mod, theres gonna be a turret to make raiding with a terra nova be more of a pain.The turrets have super long range but only on the high setting (10000-36000)
You can also check out my second mod that adds more turrets.
https://steamcommunity.com/sharedfiles/filedetails/?id=298574920
[Magic Heavy Turret]
Damage- 1569
Health- 150000
Range- 16000
Strusture Settings- Metal
[Meteor Tek Turret I]
Damage- 6900 (Has Armor Bypass)
Range- 17000
Health- 9000
Structure Settings- Tek
[Poison Heavy Turret](currently only craftable using autocrafters)
Damage- 4500 (300 aoe damage)
Range- 14000
Health- 60000
Structure Settings- Tek
[Laser Tek Turret I]
Damage- 2500
Range- 14000
Health- 9000
Structure Settings- Tek
=================================
[Meteor Turret II]
Damage- 69000 (Has Armor Bypass)
Range- 36000
Health- 369000
Structure Settings- Stone + 24% Damage Reduction
[Meteor Turret VI]
Damage- 100000
Range- 36000
Health- 300000
Structure Settings- Tek
[Tek Poison Needle Turret]
Damage- 2500 (With Overtime Torpor Damage)
Range- 20000
Health- 9000
Structure Settings- Metal
[Overcharged Turret](Currently Has Invisible Projectile issues on Servers)
Damage- 150000
Range- 25000
Health- 269000
Structure Settings- Metal
==========================
https://steamcommunity.com/sharedfiles/filedetails/?id=2995317731
[Charge Ball Turret I] (projectiles affected by gravity currently)
Damage- 1100 + Slowness Applied to target
Range- 11000
Health- 75000
Structure Settings- Metal
[Charge ball Turret II](Currently Named Heavy Auto Turret Ingame on engrams)
Damage- 46000 + Isntant Hit Projectile and Drops Filers From the sky
Range- 20000
Health- 250000
Structure Settings- Tek
[Charge Ball Turret III]
Damage- 146000
Range- 36000
Health- 1000000
Structure Settings- Stone + 20% Damage Reduction
===========================================
If you think I put any stat settings wrong, Tell me in the comments so I can change that.