从零到英雄充电器
Zero to Hero Chargers
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Introducing a new take on the ceratopsians of ARK and any other creature that charges or seems like it should be capable of it but doesn't, like Carnotaurus.
What's new and different from vanilla:
Shared: All of the animals here charge in the style of the Woolly Rhinoceros, dealing bonus damage as they approach maximum speed.
With the exception of Pachyrhinosaurus, all the chargers have their own unique taunts. Triceratops, Carnotaurus, and Styracosaurus's taunts activate abilities. The others are just for fun.
Styracosaurus: It takes the place of Triceratops as the common ceratopsian roaming the ARK, it's much faster and capable of attacking while moving. Instead of a rivalry mechanic as in Triceratops, Styracosaurus can serve as something of a stable goat when it's in proximity to larger animals when taunting, granting itself and nearby allies a Companionship bonus which increases their weight, stamina, and a significant gain to their damage resistance.
It prefers Carnotaurus kibble for taming.
Later on, Styracosaurus will receive its own sounds to better distinguish it from Triceratops, and the Aberrant variant will acquire the glowing markings that it should have.
Triceratops: Old Trike got a shot of steroids in the arm. Now an apex herbivore to rival T. rex like it was always meant to be. While its base health and damage is slightly lower compared to the rex, Triceratops becomes a formidable tank when Rivalry is activated. With its charge and higher knockback, it can overcome the damage gap with sheer aggression and magnifies an uphill advantage.
Additionally, Triceratops prefers Scorpion kibble in the same vein as T. rex. It is also important to note that Rivalry is no longer passive, it must be activated with the taunt. The detection range has been increased by 36% to offset the time taken to taunt.
Pachycephalosaurus: Better in every way compared to vanilla. Bigger, faster, tougher, and meaner, it's far more than capable of standing its ground now. Most importantly, it can finally feed itself with a bite secondary attack! Additionally, Pachycephalosaurus can harvest stone and flint in modest quantities.
Stygimoloch: The lighter and more graceful relative of Pachycephalosaurus. Stygimoloch is native exclusively to the mountains. Relative to the rebalanced Pachycephalosaurus, Stygimoloch is faster but frailer and lower weight, but speed is what these small class steeds are all about. Stygimoloch trades torpor infliction and specializes in flint gathering.
Later on, Stygimoloch will receive its own sounds to better differentiate it from Pachycephalosaurus.
Carnotaurus: Carnotaurus is now the speed demon it always should have been and its charging damage bonus is seconded only by the rhino. The horn attack inflicts the gnashed (not gashed) debuff, dealing the same total damage as Allosaurus's gashed debuff in only half the time. Additionally, when taunting Carnotaurus and Yutyrannus will give each other a Symbiosis buff!
Woolly Rhinoceros: While its base speed has been lowered somewhat, its base stamina has been increased to offset this and it now benefits from levels invested into movement speed. The rhino's handling has also been improved so that it's not helpless against enemies attacking from behind.
Pachyrhinosaurus: Joining the ranks of Styracosaurus and Triceratops as chargers, Pachyrhinosaurus is now a passive tame likes it dossier implies. Rage has been made a more useful ability by greatly enhancing its resistance and decreasing an affected enemy's damage output. Camouflage can also be used to service the team – in addition to breaking combat, camouflage will give a long lasting cloak to allies.
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Yutyrannus is also remapped, not due to any desired changes to its balance but because otherwise it would not work correctly with my Carnotaurus. If this mod is uninstalled, the new Yutyrannus variant should cleanly remap back to their old versions.
Introducing a new take on the ceratopsians of ARK and any other creature that charges or seems like it should be capable of it but doesn't, like Carnotaurus.
What's new and different from vanilla:
Shared: All of the animals here charge in the style of the Woolly Rhinoceros, dealing bonus damage as they approach maximum speed.
With the exception of Pachyrhinosaurus, all the chargers have their own unique taunts. Triceratops, Carnotaurus, and Styracosaurus's taunts activate abilities. The others are just for fun.
Styracosaurus: It takes the place of Triceratops as the common ceratopsian roaming the ARK, it's much faster and capable of attacking while moving. Instead of a rivalry mechanic as in Triceratops, Styracosaurus can serve as something of a stable goat when it's in proximity to larger animals when taunting, granting itself and nearby allies a Companionship bonus which increases their weight, stamina, and a significant gain to their damage resistance.
It prefers Carnotaurus kibble for taming.
Later on, Styracosaurus will receive its own sounds to better distinguish it from Triceratops, and the Aberrant variant will acquire the glowing markings that it should have.
Triceratops: Old Trike got a shot of steroids in the arm. Now an apex herbivore to rival T. rex like it was always meant to be. While its base health and damage is slightly lower compared to the rex, Triceratops becomes a formidable tank when Rivalry is activated. With its charge and higher knockback, it can overcome the damage gap with sheer aggression and magnifies an uphill advantage.
Additionally, Triceratops prefers Scorpion kibble in the same vein as T. rex. It is also important to note that Rivalry is no longer passive, it must be activated with the taunt. The detection range has been increased by 36% to offset the time taken to taunt.
Pachycephalosaurus: Better in every way compared to vanilla. Bigger, faster, tougher, and meaner, it's far more than capable of standing its ground now. Most importantly, it can finally feed itself with a bite secondary attack! Additionally, Pachycephalosaurus can harvest stone and flint in modest quantities.
Stygimoloch: The lighter and more graceful relative of Pachycephalosaurus. Stygimoloch is native exclusively to the mountains. Relative to the rebalanced Pachycephalosaurus, Stygimoloch is faster but frailer and lower weight, but speed is what these small class steeds are all about. Stygimoloch trades torpor infliction and specializes in flint gathering.
Later on, Stygimoloch will receive its own sounds to better differentiate it from Pachycephalosaurus.
Carnotaurus: Carnotaurus is now the speed demon it always should have been and its charging damage bonus is seconded only by the rhino. The horn attack inflicts the gnashed (not gashed) debuff, dealing the same total damage as Allosaurus's gashed debuff in only half the time. Additionally, when taunting Carnotaurus and Yutyrannus will give each other a Symbiosis buff!
Woolly Rhinoceros: While its base speed has been lowered somewhat, its base stamina has been increased to offset this and it now benefits from levels invested into movement speed. The rhino's handling has also been improved so that it's not helpless against enemies attacking from behind.
Pachyrhinosaurus: Joining the ranks of Styracosaurus and Triceratops as chargers, Pachyrhinosaurus is now a passive tame likes it dossier implies. Rage has been made a more useful ability by greatly enhancing its resistance and decreasing an affected enemy's damage output. Camouflage can also be used to service the team – in addition to breaking combat, camouflage will give a long lasting cloak to allies.
______________________________________________________________________________________________
Yutyrannus is also remapped, not due to any desired changes to its balance but because otherwise it would not work correctly with my Carnotaurus. If this mod is uninstalled, the new Yutyrannus variant should cleanly remap back to their old versions.