驼鹿湖
Moose Lake
76561198367130449
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模组介绍
欢迎来到穆斯湖(或 Megaloceros 湖),这是一张中等大小的地图(与岛屿相同),充满了许多不同的区域。
查看英文原文
Welcome to Moose Lake (or Megaloceros Lake), a medium sized map (the same as The Island) filled with many diverse areas. The main landscape of the map is finished and currently has 8 caves (5 artifact caves) with over 10 more in the works right now. It took me about 2 months to get to the point I am now with the map, so expect many additions and fixes.
The Map is completely playable
Mod ID - 3009008020
You do not need any dlcs for the map to work.
I am still a new mapper so I would love to hear suggestions and criticism so i can make the map better and improve.
I do not use social media but if you have questions or want help, just message me. https://www.instagram.com/canadianredwoods/
I may also start using it soon.
Beaver Dams and bee hives currently only spawn in the The Megatherium Monster Trees and the Megaloceros Meadows.
Latest Update Includes
-Custom Broodmother boss arena
-a ton more resources (especially in the snow)
-couple small caves
-better spawns
-changes in the ocean
-fixed more meshes
-fixed beaver spawns
-and more
The Next Update Includes
-lighting fixes in the spider boss arena
-terminal not showing boss requirements
-and more
Current Biomes
-The Dodo City
-Mammoth Winters
-Woolly Rhino Blizzards
-Carbonemys Coast
-Manta Mega Kelp
-Megaloceros Meadows
-Hyaeodon Hotspot
-The Megatherium Monster Trees
-Ravager Rivers
-Dimeorphodon Fog
-Procoptodon Cliffs
-Morellatops Dunes
-Deathworm Wasteland
Artifact Caves
51.7 80.8 Purlovia Dark Maze (Intermediate) Clever
21.7 90.4 The Onyc Village (Beginner) Immune
20.6 29.6 The Megalodon Bite (Difficult) devious
25.3 15.7 The Mantis Burrow (Intermediate) Brute
32.2 19.7 Griffin's Paradise (Beginner) Skylord
The planned areas where the other caves will go have structure prevention zones and blocking biomes. If you cannot build somewhere, that is hopefully why.
Spider Boss terminal 31.5 68.4 (right now lighting in the arena is terrible but other then that it works C:)
Requirements (seems to not show the requirements in the terminal but works?)
easy - Skylord, Brute, Clever
medium - Skylord, Brute, Clever, 8 sarco skins, 200 rare mushrooms
hard - Skylord, Brute, Clever, 20 sarco skins, 500 rare mushrooms
Some of the current biomes may seem more open and less dense (like the ravager rivers) because there are going to be more dense biomes under it such as a reaper red zone.
Planned Biomes
-Reaper Cavern (under Ravager Rivers)
-Lymantria Islands (floating Oasis Islands above the Morellatops Dunes)
-Iguanodon Islands (Floating Forest Above Carbonemys Coast)
-Basilosaurus Benthic (Deep Ocean Connecting Carbonemys Coast with Ravager Rivers and maybe to the Deathworm Wasteland)
-And maybe a underground zero gravity space biome/cave
These biomes will not be as big as current biomes though.
Planned Features
-Custom Boss Arenas
-Extinction Hordes in the Deathworm Wasteland
-Custom Creatures
Planned Fixes
-Redwood sorrel was removed from the Megatherium Monster Trees and Megaloceros Meadows to fix cull but will be added back.
-Fix all the biome sounds
-Better Foliage around cliffs and rocks
-Getting the creature spawns to work as intended
-get a good balance with foliage cull and looks for optimisation
-More foliage in the ravager rivers
Some of the Planned Caves
-A beaver dam cave
-A megatherium swamp cave
-A large ice cave
-A wyvern forest cave
-A underwater Bee cave
I believe that I would be able to finish the map well before ASA but who knows. I may also may finish another map I am planning. Honesty I have a super low attention span and I am working on a lot of maps and have a ton more ideas.
The Map is completely playable
Mod ID - 3009008020
You do not need any dlcs for the map to work.
I am still a new mapper so I would love to hear suggestions and criticism so i can make the map better and improve.
I do not use social media but if you have questions or want help, just message me. https://www.instagram.com/canadianredwoods/
I may also start using it soon.
Beaver Dams and bee hives currently only spawn in the The Megatherium Monster Trees and the Megaloceros Meadows.
Latest Update Includes
-Custom Broodmother boss arena
-a ton more resources (especially in the snow)
-couple small caves
-better spawns
-changes in the ocean
-fixed more meshes
-fixed beaver spawns
-and more
The Next Update Includes
-lighting fixes in the spider boss arena
-terminal not showing boss requirements
-and more
Current Biomes
-The Dodo City
-Mammoth Winters
-Woolly Rhino Blizzards
-Carbonemys Coast
-Manta Mega Kelp
-Megaloceros Meadows
-Hyaeodon Hotspot
-The Megatherium Monster Trees
-Ravager Rivers
-Dimeorphodon Fog
-Procoptodon Cliffs
-Morellatops Dunes
-Deathworm Wasteland
Artifact Caves
51.7 80.8 Purlovia Dark Maze (Intermediate) Clever
21.7 90.4 The Onyc Village (Beginner) Immune
20.6 29.6 The Megalodon Bite (Difficult) devious
25.3 15.7 The Mantis Burrow (Intermediate) Brute
32.2 19.7 Griffin's Paradise (Beginner) Skylord
The planned areas where the other caves will go have structure prevention zones and blocking biomes. If you cannot build somewhere, that is hopefully why.
Spider Boss terminal 31.5 68.4 (right now lighting in the arena is terrible but other then that it works C:)
Requirements (seems to not show the requirements in the terminal but works?)
easy - Skylord, Brute, Clever
medium - Skylord, Brute, Clever, 8 sarco skins, 200 rare mushrooms
hard - Skylord, Brute, Clever, 20 sarco skins, 500 rare mushrooms
Some of the current biomes may seem more open and less dense (like the ravager rivers) because there are going to be more dense biomes under it such as a reaper red zone.
Planned Biomes
-Reaper Cavern (under Ravager Rivers)
-Lymantria Islands (floating Oasis Islands above the Morellatops Dunes)
-Iguanodon Islands (Floating Forest Above Carbonemys Coast)
-Basilosaurus Benthic (Deep Ocean Connecting Carbonemys Coast with Ravager Rivers and maybe to the Deathworm Wasteland)
-And maybe a underground zero gravity space biome/cave
These biomes will not be as big as current biomes though.
Planned Features
-Custom Boss Arenas
-Extinction Hordes in the Deathworm Wasteland
-Custom Creatures
Planned Fixes
-Redwood sorrel was removed from the Megatherium Monster Trees and Megaloceros Meadows to fix cull but will be added back.
-Fix all the biome sounds
-Better Foliage around cliffs and rocks
-Getting the creature spawns to work as intended
-get a good balance with foliage cull and looks for optimisation
-More foliage in the ravager rivers
Some of the Planned Caves
-A beaver dam cave
-A megatherium swamp cave
-A large ice cave
-A wyvern forest cave
-A underwater Bee cave
I believe that I would be able to finish the map well before ASA but who knows. I may also may finish another map I am planning. Honesty I have a super low attention span and I am working on a lot of maps and have a ton more ideas.