YACM - 可配置的篝火
YACM - Configurable Campfire
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模组介绍
模组 ID:784388473
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Mod ID: 784388473
Twice the size of a normal campfire, cooks recipes in bulk (x6), needs 50% more fuel and has 24 inventory slots. Requires Campfire, Level 30 and 5 EP to learn.
At least with default values.
The first time this mod is run it will create the following section in your GameUserSettings.ini:
ParallelCount=6
InventorySize=24
CraftingSpeed=1.000000
FuelConsumption=1.500000
SpoilMultiplier=1.000000
HypoThermiaInsulation=100.000000
HyperThermiaInsulation=-50.000000
InsulationRange=800.000000
DamageAmount=8.000000
DamageInterval=0.500000
MaxHealth=250.000000
ParallelCount sets how many items are cooked in bulk.
InventorySize sets the size of the Inventory.
CraftingSpeed can make it cook things faster or slower, higher values cook faster.
FuelConsumption changes how fast fuel will be burned, higher values make it burn faster.
SpoilMultiplier affects how fast food will spoil while the campfire is activated, higher values makes food last longer.
HypoThermiaInsulation changes the amount of Hypo Insulation from an activated campfire.
HyperThermiaInsulation changes the amount of Hyper Insulation from an activated campfire.
InsulationRange changes the max distance at which Insulation values change.
DamageAmount is the amount of damage dealt each DamageInterval seconds if you stand on the campfire.
DamageInterval is the interval damage is dealt in seconds.
MaxHealth sets the health maximum of the campfire, you will have to repair you campfires after increasing this.
bAllowPickup Add this to your ini and set it to true to allow pick up option for the campfire.
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CampFire_YACM_C",EngramHidden=false,EngramPointsCost=5,EngramLevelRequirement=30,RemoveEngramPreReq=false)
cheat giveitem "Blueprint'/Game/Mods/YACM/PrimalItemStructure_Campfire_YACM.PrimalItemStructure_Campfire_YACM'" 1 0 0
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Campfire_YACM_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=36.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Flint_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=48.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Wood_C",BaseResourceRequirement=6.0,bCraftingRequireExactResourceType=false)))
Note that ConfigOverrideItemCraftingCosts is currently bugged, but you can find a workaround here: COICC Bugfix
Twice the size of a normal campfire, cooks recipes in bulk (x6), needs 50% more fuel and has 24 inventory slots. Requires Campfire, Level 30 and 5 EP to learn.
At least with default values.
The first time this mod is run it will create the following section in your GameUserSettings.ini:
ParallelCount=6
InventorySize=24
CraftingSpeed=1.000000
FuelConsumption=1.500000
SpoilMultiplier=1.000000
HypoThermiaInsulation=100.000000
HyperThermiaInsulation=-50.000000
InsulationRange=800.000000
DamageAmount=8.000000
DamageInterval=0.500000
MaxHealth=250.000000
With these entries you can configure it how you like
ParallelCount sets how many items are cooked in bulk.
InventorySize sets the size of the Inventory.
CraftingSpeed can make it cook things faster or slower, higher values cook faster.
FuelConsumption changes how fast fuel will be burned, higher values make it burn faster.
SpoilMultiplier affects how fast food will spoil while the campfire is activated, higher values makes food last longer.
HypoThermiaInsulation changes the amount of Hypo Insulation from an activated campfire.
HyperThermiaInsulation changes the amount of Hyper Insulation from an activated campfire.
InsulationRange changes the max distance at which Insulation values change.
DamageAmount is the amount of damage dealt each DamageInterval seconds if you stand on the campfire.
DamageInterval is the interval damage is dealt in seconds.
MaxHealth sets the health maximum of the campfire, you will have to repair you campfires after increasing this.
bAllowPickup Add this to your ini and set it to true to allow pick up option for the campfire.
Engram
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CampFire_YACM_C",EngramHidden=false,EngramPointsCost=5,EngramLevelRequirement=30,RemoveEngramPreReq=false)
Spawncode
cheat giveitem "Blueprint'/Game/Mods/YACM/PrimalItemStructure_Campfire_YACM.PrimalItemStructure_Campfire_YACM'" 1 0 0
Crafting Costs Override
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Campfire_YACM_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=36.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Flint_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Stone_C",BaseResourceRequirement=48.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Wood_C",BaseResourceRequirement=6.0,bCraftingRequireExactResourceType=false)))
Note that ConfigOverrideItemCraftingCosts is currently bugged, but you can find a workaround here: COICC Bugfix