斯科恩模组
The Skorne Mod

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76561198000368664 Steam工坊
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模组介绍

一个mod,旨在减少普通方舟的磨损,重新平衡和重新设置岛上的所有生物,重新平衡和重新设置所有武器和所有结构。


查看英文原文
A mod designed to reduce the grind of normal Ark, rebalance and restat all creatures on the island, rebalance and restat all weapons and all structures.


**ARMOR**


All Armor was rebalanced and given big durability upgrades.

-Cloth is the most basic armor. Each piece will give a slight speed bonus, and protect against heat and cold a little bit.
-Hide is the average generic armor. No bonus, but decent protection against heat and cold.
-Riot weighs more than Hide and offers more damage resistance. It protects against the cold good but not the heat.
Riot also makes you take less Torpor damage.
-Fur weighs more than Riot and offers even more damage resistance. It protects against the cold very well but doesnt
protect against heat.
-Ghillie weighs more than Hide and offers more damage resistance. It protects against the heat good but not the cold.
Ghillie also hides you from wild creatures, making you harder to target from a distance.
-Desert Cloth weighs more than Ghillie and offers even more damage resistance. It protects against the heat very well
but doesn't protect against the cold.
-Chitin weighs a lot more than Hide, offers a lot of damage resistance, but weighs a lot more.
-Metal weighs even more than Chitin but gives even more damage resistance. Metal weighs the most out of any
armor.


**WEAPONS**


All weapons were rebalanced to give them proper roles. Firearms were designed to feel powerful, they cost more to produce, but the ammo is easier to make.

-Spears do minor damage and have a chance of breaking per attack. They can be thrown to do Bleed damage on a
target. Bleed will slow and do DoT.
-Pikes have a little longer of a reach. They do decent damage and have decent knockback.
-Swords have a very short reach. They do very high damage.
-Primitive Bow has a quick equip time and slightly faster firing speed. You get more of a bonus the longer the Bow is
drawn(up to 1.5 seconds after beginning to draw the Bow).
-Compound Bow has a decent equip time and decent firing speed. You get a good bonus the longer the Compound is
drawn(up to 1.5 seconds after the beginning to draw the Bow).
-Revolver is a very strong and decently accurate side arm. It has 6 rounds in a clip.
-SawnOff Shotgun has a ton of stopping power. It is very inaccurate and has 2 rounds in a clip.
-Simple Rifle has pin-point accuracy with good damage. It has a long reload with 1 shot per clip.
-Fabricated Pistol has 'okay' damage with very good accuracy. It has 15 rounds in a clip.
-Assault Shotgun has very good damage with low-to-mid accuracy. It has 8 rounds in a clip.
-Assault Rifle has decent damage with decent accuracy. It has 32 rounds in a clip.
-Fabricated Sniper Rifle has extremely high damage with great accuracy. It has a very slow reload speed and time
inbetween shots. It has 6 rounds in a clip.


**STRUCTURES AND CRAFTING**


The main change of this was to make building much more accessible. Structures with little to no purpose, like chairs, cost almost nothing to make. Higher tier structures weigh more and cost more resources.

Structures from Thatch tier to Stone tier can be damaged from anything. Metal and Tek haven't changed. The 'Health' of structures triples or quadruples from tier to tier, depending on what it is.(ex: thatch roofs may have 1000 health, wood would have 4000 then, stone would have 16000, metal at 64k)

Foundation Structures(Walls, Floors,Ceiling, etc) will give back 100% resources if replaced or demolished. While random structures will give 50% back


**DINOSAUR OVERHAUL**


The biggest focus on the mod was to make creatures more interesting, have a use, make taming less ridiculous and grindy, and overall make any creature a threat if really worked on.

The general overall balancing is as follows: if the creature is a Mammal or not, it has more Health and less Damage. If
a creature has 4 legs it will turn worse when walking and have a lower top speed, but have a better turning rate when running. If the creature is a carnivore, it will regenerate it's stamina good while walking, but overall only regenerate it 'decently'. If the creature is a Herbivore, it will regenerate it's stamina very bad if doing any action, but regenerates it fast when not moving. Herbivores also have a better HP Regen than Carnivores.

All creatures have better AI, more interesting or new attacks, newer/adjusted sounds, and are easier to tame(not so much Knock out).


**PLAYERS AND ENGRAMS**


Players are given more when they upgrade a stat. Once a player gets high enough in level, they should actually feel quite the difference due to this. Most generic or 'useless' engram have been made to only use just a few points.


**SUPPLY DROPS**


Each supply drop can be accessed at level 25. Each color will give a category of stuff.

White/Rainbow will give Element.

Green will give Ammo(from stone arrows, to grenades and rockets)

Blue will give Structures(from Thatch floors to Industrial Forges, both Blueprint and not)

Purple will give Saddles

Yellow will give Armor

Red will give Weapons(Tools are in the weapon category)

The bonuses on stats in higher grade weapons/armor/etc are not as crazy as Stock Ark(unless intended, like durability).

安装指南

Steam工坊安装(推荐)
  1. 点击上方"在Steam工坊中订阅"按钮
  2. Steam客户端会自动打开并订阅该模组
  3. 启动ARK游戏时会自动下载和安装
  4. 在游戏主菜单的"MOD管理器"中激活模组
手动安装方法
1
下载模组文件
点击上方下载按钮获取模组文件
2
定位MOD文件夹
找到游戏安装目录的ShooterGame/Content/Mods文件夹
3
复制文件
将解压后的模组文件复制到Mods文件夹
4
激活模组
在游戏主菜单的MOD管理器中激活
模组信息
作者 76561198000368664
订阅量 777
文件大小 110.75 MB
评分 0.0
Steam ID 707488992
该模组已经过社区验证,安全可靠。
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