改进的 TekRailgun(如果关心通配符,轨道枪应该用于 PVE)
Improved TekRailgun (what railgun should have been for PVE if wildcard cared)
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模组介绍
改进的轨道炮,将原版轨道炮重新映射到它。
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Improved Railgun, remaps vanilla railgun to it.
Vanilla compared to Improved:
Cost: Same
Unlock: Same
weight: 10 vs 30
Overheat: 6sec vs 3sec
dmg: 850 vs 1200
Range (including xray): 10000units vs 29400units (same as longneckrifle)
Penetration: 10000units with range loss on every unit passed vs 29400units no range loss with units passed
Durabilityloss per shot: 0.05 per shot vs 2 per shot (increased for balance)
Ammo use: 500 (0.5 element) vs 1000 (1 element)
ammo use xray: 200 (0.2 element or 20% ammo) per 2sec vs 500 (0.5 element or 50% ammo)per 3sec
min ammo use: 0.0 to 1000 ( before you could shot a full shot with 1% ammo now it will consume 1 element regardless of ammo in clip)
Useinwater: No vs yes
remaps vanilla to it so should be able to get bps same way as vanilla
EngramEntry_tekRailgunPVE_C
PrimalItem_tekRailgunPVE_C
i would have liked to make most of settings ini customizable but i dont know how might look into it if it gets requested alot
Vanilla compared to Improved:
Cost: Same
Unlock: Same
weight: 10 vs 30
Overheat: 6sec vs 3sec
dmg: 850 vs 1200
Range (including xray): 10000units vs 29400units (same as longneckrifle)
Penetration: 10000units with range loss on every unit passed vs 29400units no range loss with units passed
Durabilityloss per shot: 0.05 per shot vs 2 per shot (increased for balance)
Ammo use: 500 (0.5 element) vs 1000 (1 element)
ammo use xray: 200 (0.2 element or 20% ammo) per 2sec vs 500 (0.5 element or 50% ammo)per 3sec
min ammo use: 0.0 to 1000 ( before you could shot a full shot with 1% ammo now it will consume 1 element regardless of ammo in clip)
Useinwater: No vs yes
remaps vanilla to it so should be able to get bps same way as vanilla
EngramEntry_tekRailgunPVE_C
PrimalItem_tekRailgunPVE_C
i would have liked to make most of settings ini customizable but i dont know how might look into it if it gets requested alot