[WIP] 智能水平炮塔
[WIP] Smart Level Turrets
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模组介绍
水平炮塔:炮塔足够聪明,知道要射击什么!
查看英文原文
Level-Turret: The turret smart enough to know what to shoot!
First off please note that there may be errors and bugs with this so please bear with me and I will fix them as soon as I can. I'm looking for people who are interested in testing this mod to iron out the bugs and understand that it may have it's faults.
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Hey folks, have you wanted to build a war quetzal before but realize "Man, I don't want to shoot those rare 116 and 120 spawns?" If you haven't, you should, because it's a legit question to ask! I’m bringing you the Level Turret. Smart enough to know not to shoot at spawns you deem worthy of living, yet merciless to destroy all of those that aren't! What's that? You want to capture those high level spawns that you can't carry?
Well. You. Can.
The Level Turret features an option to shoot mobs above your threshold with tranquilizer shots, great for when you want to take something down quickly, but don't have the ability to carry! Or not. Your choice.
Based on an idea by ErraticEngineer/Anxarch, ChiBlaaa invites you to alpha test the Level turret. For science!
Admins have the choice of offering the auto-tranq feature via the ini file
There’s 2 settings available to you in the GameUserSettings.ini
You need to place the following at the end
AllowTranq=True (or False) - default = false
TurretDMG=70 (default)
TameDinoDmg=70 (default)
AllowTranq enables the admin to disable my auto-tranq feature.
TurretDMG is the amount of DMG you want the turrets to do to the dinos lower than the threshold (default is 70 which is what turrets are defaulted to anyway)
TameDinoDmg is the damage your turret will make to tamed dinos and players
These turrets act as normal turrets would to normal enemies and enemy dinos.
Once you place the turret you get 5 options:
1. Activate/De-active auto-tranq (if enabled by server admin)
2. Increase increment of max level - has 3 increment levels 5, 25 & 50)
3. Increase Max Level by increment value
4. Decrease Max Level by increment value
5. Only consume ammo and damage Wild Dinos only. (You need to set targeting to All)
Turret is craftable in the players inventory.
Turrets will fire at enemies even if auto-tranq is disabled but the bullets will not be used
Turrets will fire at enemies/tamed dinos even when Wild Dinos only is selected but it will not damage them. This is just until the ability to disable firing for the turrets is available.
As always please let me know of any bugs you find.
Admin Spawn Code....
cheat giveitem "Blueprint'/Game/Mods/LevelTurret/PrimalItemStructure_Turret_Child_ChiLevelTurret.PrimalItemStructure_Turret_Child_ChiLevelTurret" 1 1 false
If you enjoy this mod then it'd be great if you could give me a thumbs up so other people can enjoy it too.
First off please note that there may be errors and bugs with this so please bear with me and I will fix them as soon as I can. I'm looking for people who are interested in testing this mod to iron out the bugs and understand that it may have it's faults.
------------------------------------------------------------------------------------------------------------------------------
Hey folks, have you wanted to build a war quetzal before but realize "Man, I don't want to shoot those rare 116 and 120 spawns?" If you haven't, you should, because it's a legit question to ask! I’m bringing you the Level Turret. Smart enough to know not to shoot at spawns you deem worthy of living, yet merciless to destroy all of those that aren't! What's that? You want to capture those high level spawns that you can't carry?
Well. You. Can.
The Level Turret features an option to shoot mobs above your threshold with tranquilizer shots, great for when you want to take something down quickly, but don't have the ability to carry! Or not. Your choice.
Based on an idea by ErraticEngineer/Anxarch, ChiBlaaa invites you to alpha test the Level turret. For science!
Admins have the choice of offering the auto-tranq feature via the ini file
There’s 2 settings available to you in the GameUserSettings.ini
You need to place the following at the end
AllowTranq=True (or False) - default = false
TurretDMG=70 (default)
TameDinoDmg=70 (default)
AllowTranq enables the admin to disable my auto-tranq feature.
TurretDMG is the amount of DMG you want the turrets to do to the dinos lower than the threshold (default is 70 which is what turrets are defaulted to anyway)
TameDinoDmg is the damage your turret will make to tamed dinos and players
These turrets act as normal turrets would to normal enemies and enemy dinos.
Once you place the turret you get 5 options:
1. Activate/De-active auto-tranq (if enabled by server admin)
2. Increase increment of max level - has 3 increment levels 5, 25 & 50)
3. Increase Max Level by increment value
4. Decrease Max Level by increment value
5. Only consume ammo and damage Wild Dinos only. (You need to set targeting to All)
Turret is craftable in the players inventory.
Turrets will fire at enemies even if auto-tranq is disabled but the bullets will not be used
Turrets will fire at enemies/tamed dinos even when Wild Dinos only is selected but it will not damage them. This is just until the ability to disable firing for the turrets is available.
As always please let me know of any bugs you find.
Admin Spawn Code....
cheat giveitem "Blueprint'/Game/Mods/LevelTurret/PrimalItemStructure_Turret_Child_ChiLevelTurret.PrimalItemStructure_Turret_Child_ChiLevelTurret" 1 1 false
THANKS FOR SUBSCRIBING
If you enjoy this mod then it'd be great if you could give me a thumbs up so other people can enjoy it too.