现代方舟:弹药和箭
Modern Ark: Ammo and Arrows
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模组介绍
全金属护套 (FMJ) 附件
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Full Metal Jacket (FMJ) Attachment
--> Double damage and no durability when equipped
--> Blueprint in Player Inventory
Compatible with Ingame weapons/ ammo.
FMJ Attachment
Requires: 20x Metal Ingot + 10x Crystal + 10x Obsidian
Lvl.: 30; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Without/PrimalItemWeaponAttachmentWithout_FMJ_MyMod.PrimalItemWeaponAttachmentWithout_FMJ_MyMod'" 1 0 0
Scope Attachment/ FMJ
Requieres: Scope + FMJ
Lvl.: 30; Engram Points: 0
cheat giveitem
"Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Scope/PrimalItemWeaponAttachment_Scope_FMJ_MyMod.PrimalItemWeaponAttachment_Scope_FMJ_MyMod'" 1 0 0
Silencer Attachment/ FMJ
Requieres: Silencer + FMJ
Lvl.: 40; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Silencer/PrimalItemWeaponAttachment_Silencer_FMJ_MyMod.PrimalItemWeaponAttachment_Silencer_FMJ_MyMod'" 1 0 0
Flashlight Attachment/ FMJ
Requieres: Flashlight + FMJ
Lvl.: 45; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Flashlight/PrimalItemWeaponAttachment_Flashlight_FMJ_MyMod.PrimalItemWeaponAttachment_Flashlight_FMJ_MyMod'" 1 0 0
Holoscope Attachment/ FMJ
Requieres: Holoscope + FMJ
Lvl.: 55; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_HoloScope/PrimalItemWeaponAttachment_HoloScope_FMJ_MyMod.PrimalItemWeaponAttachment_HoloScope_FMJ_MyMod'" 1 0 0
Laser Attachment/ FMJ
Requieres: Laser + FMJ
Lvl.: 55; Engram Points: 0
cheat giveitem
"Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Laser/PrimalItemWeaponAttachment_Laser_FMJ_MyMod.PrimalItemWeaponAttachment_Laser_FMJ_MyMod'" 1 0 0
Arrows - compatible with Bow, Crossbow and Compound Bow
Materials required - Flint-Arrow (no durability when equiped)
1x Wood + 2x Flint + 4x Fiber
= 2 Flint-Arrows - 150 - 360 DMG
Lvl.: 15; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/FlintArrow/PrimalItemAmmo_ArrowFlint_MyMod.PrimalItemAmmo_ArrowFlint_MyMod'" 1 0 0
Material required - Smoke-Arrow (no durability when equiped)
1x Flint-Arrow + 2x Gunpoweder + 4x Charcoal
= 1 Smoke-Arrow - no damage
Lvl.: 15; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/SmokeArrow/PrimalItemAmmo_ArrowSmoke_MyMod.PrimalItemAmmo_ArrowSmoke_MyMod'" 1 0 0
Material required - Narcotic-Arrow (no durability whe equiped)
1x Flint-Arrow + 1x Narcotic
= 1 Narcotic-Arrow - 100 - 250 Torpor
Lvl.: 20; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/NarcoticArrow/PrimalItemAmmo_ArrowNarcotic_MyMod.PrimalItemAmmo_ArrowNarcotic_MyMod'" 1 0 0
Material requiered - Poison-Arrow (no durability whe equiped)
1x Narcotic-Arrow + 1x Narcotic + 2x Gunpowder
= 1 Poison-Arrow - Gas: 300 Torpor; Direct: 100 - 250 Torpor
Lvl.: 20; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/PoisonArrow/PrimalItemAmmo_ArrowPoison_MyMod.PrimalItemAmmo_ArrowPoison_MyMod'" 1 0 0
Material requiered - Explosive-Arrow (no durability whe equiped)
1x Smoke-Arrow + 2x Obsidian + 10x Gunpowder
= 1 Explosive-Arrow - 200 - 1500 DMG
Lvl.: 25; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/ExplosiveArrow/PrimalItemAmmo_ArrowExplosive_MyMod.PrimalItemAmmo_ArrowExplosive_MyMod'" 1 0 0
--> Double damage and no durability when equipped
--> Blueprint in Player Inventory
Compatible with Ingame weapons/ ammo.
FMJ Attachment
Requires: 20x Metal Ingot + 10x Crystal + 10x Obsidian
Lvl.: 30; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Without/PrimalItemWeaponAttachmentWithout_FMJ_MyMod.PrimalItemWeaponAttachmentWithout_FMJ_MyMod'" 1 0 0
Scope Attachment/ FMJ
Requieres: Scope + FMJ
Lvl.: 30; Engram Points: 0
cheat giveitem
"Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Scope/PrimalItemWeaponAttachment_Scope_FMJ_MyMod.PrimalItemWeaponAttachment_Scope_FMJ_MyMod'" 1 0 0
Silencer Attachment/ FMJ
Requieres: Silencer + FMJ
Lvl.: 40; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Silencer/PrimalItemWeaponAttachment_Silencer_FMJ_MyMod.PrimalItemWeaponAttachment_Silencer_FMJ_MyMod'" 1 0 0
Flashlight Attachment/ FMJ
Requieres: Flashlight + FMJ
Lvl.: 45; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Flashlight/PrimalItemWeaponAttachment_Flashlight_FMJ_MyMod.PrimalItemWeaponAttachment_Flashlight_FMJ_MyMod'" 1 0 0
Holoscope Attachment/ FMJ
Requieres: Holoscope + FMJ
Lvl.: 55; Engram Points: 0
cheat giveitem "Blueprint'/Game/Mods/MyMod/Weapon/FMJ_HoloScope/PrimalItemWeaponAttachment_HoloScope_FMJ_MyMod.PrimalItemWeaponAttachment_HoloScope_FMJ_MyMod'" 1 0 0
Laser Attachment/ FMJ
Requieres: Laser + FMJ
Lvl.: 55; Engram Points: 0
cheat giveitem
"Blueprint'/Game/Mods/MyMod/Weapon/FMJ_Laser/PrimalItemWeaponAttachment_Laser_FMJ_MyMod.PrimalItemWeaponAttachment_Laser_FMJ_MyMod'" 1 0 0
Arrows - compatible with Bow, Crossbow and Compound Bow
Materials required - Flint-Arrow (no durability when equiped)
1x Wood + 2x Flint + 4x Fiber
= 2 Flint-Arrows - 150 - 360 DMG
Lvl.: 15; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/FlintArrow/PrimalItemAmmo_ArrowFlint_MyMod.PrimalItemAmmo_ArrowFlint_MyMod'" 1 0 0
Material required - Smoke-Arrow (no durability when equiped)
1x Flint-Arrow + 2x Gunpoweder + 4x Charcoal
= 1 Smoke-Arrow - no damage
Lvl.: 15; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/SmokeArrow/PrimalItemAmmo_ArrowSmoke_MyMod.PrimalItemAmmo_ArrowSmoke_MyMod'" 1 0 0
Material required - Narcotic-Arrow (no durability whe equiped)
1x Flint-Arrow + 1x Narcotic
= 1 Narcotic-Arrow - 100 - 250 Torpor
Lvl.: 20; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/NarcoticArrow/PrimalItemAmmo_ArrowNarcotic_MyMod.PrimalItemAmmo_ArrowNarcotic_MyMod'" 1 0 0
Material requiered - Poison-Arrow (no durability whe equiped)
1x Narcotic-Arrow + 1x Narcotic + 2x Gunpowder
= 1 Poison-Arrow - Gas: 300 Torpor; Direct: 100 - 250 Torpor
Lvl.: 20; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/PoisonArrow/PrimalItemAmmo_ArrowPoison_MyMod.PrimalItemAmmo_ArrowPoison_MyMod'" 1 0 0
Material requiered - Explosive-Arrow (no durability whe equiped)
1x Smoke-Arrow + 2x Obsidian + 10x Gunpowder
= 1 Explosive-Arrow - 200 - 1500 DMG
Lvl.: 25; Engram Points: 0; Max item quantity: 100
cheat giveitem "Blueprint'/Game/Mods/MyMod/Arrow/ExplosiveArrow/PrimalItemAmmo_ArrowExplosive_MyMod.PrimalItemAmmo_ArrowExplosive_MyMod'" 1 0 0