更好的创世纪 2 TEK 装甲
Better Genesis 2 TEK Armor
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模组介绍
此模组添加了新版本的 Genesis 2 tek 套装,可以自动装备在 Genesis 2 或其他地图中。
查看英文原文
This mods adds a new version of the Genesis 2 tek suit that can be automatically equipped in Genesis 2 or optionally other maps.
-The default armor value can be configured (default 25)
-You will not lose tek powers from environmental hazards in Gen 2.
-Can be used without element on all maps.
-Can be used on a regular tek suit as a skin and without element consumption.
-Can be configured to spawn with you in Gen 2 or other maps.
-Removed the non-grindable icon from the armor (still cannot be grinded).
-Insulation has been added that normally does not come with the Gen 2 armor.
This mod relies on disabling the default armor spawning with you so be sure to edit your game.ini and add the line bDisableDefaultMapItemSets=True as not doing this will cause issues with the vanilla armor being forced equipped/added to your inventory especially on servers every time you interact with an upload terminal or transmitter.
INI Configuration:
DefaultArmor=True
AllMaps=True
TekPunchDistance=1
TekPunchDamage=265
DefaultArmorValue=25
PreventVanillaDurability=False
Set DefaultArmor to False if you do not want to spawn with the armor on Gen 2.
Set AllMaps to True if you want to spawn with the armor on all maps.
TekPunchDistance multiplies how far you can land a tek punch, setting it to 2 will double the distance.
TekPunchDamage is the damage caused by your tek punch, default value is set to 265 which is the same as vanilla.
DefaultArmorValue is the armor value that the armor will come equipped with for each piece of armor.
PreventVanillaDurability when set to true will prevent durability loss when equipped over the vanilla tek armor.
DefaultArmorValue and PreventVanillaDurability will not work for existing armor unless this mod is first in your mod load order, this is because config options can't normally be loaded before an item is initialized.
Known Issues
Due to how the vanilla tek armor was designed you will not be able to mix with pieces of vanilla armor unless it is first completely removed and then used over all pieces of the vanilla armor, not doing this first will cause issues of some or all tek armor buffs not being applied properly.
Spawn codes
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekHelmet_Gen2.PrimalItemArmor_ImprovedTekHelmet_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekGloves_Gen2.PrimalItemArmor_ImprovedTekGloves_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekShirt_Gen2.PrimalItemArmor_ImprovedTekShirt_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekPants_Gen2.PrimalItemArmor_ImprovedTekPants_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekBoots_Gen2.PrimalItemArmor_ImprovedTekBoots_Gen2'" 1 0 0
If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!
-The default armor value can be configured (default 25)
-You will not lose tek powers from environmental hazards in Gen 2.
-Can be used without element on all maps.
-Can be used on a regular tek suit as a skin and without element consumption.
-Can be configured to spawn with you in Gen 2 or other maps.
-Removed the non-grindable icon from the armor (still cannot be grinded).
-Insulation has been added that normally does not come with the Gen 2 armor.
This mod relies on disabling the default armor spawning with you so be sure to edit your game.ini and add the line bDisableDefaultMapItemSets=True as not doing this will cause issues with the vanilla armor being forced equipped/added to your inventory especially on servers every time you interact with an upload terminal or transmitter.
INI Configuration:
DefaultArmor=True
AllMaps=True
TekPunchDistance=1
TekPunchDamage=265
DefaultArmorValue=25
PreventVanillaDurability=False
Set DefaultArmor to False if you do not want to spawn with the armor on Gen 2.
Set AllMaps to True if you want to spawn with the armor on all maps.
TekPunchDistance multiplies how far you can land a tek punch, setting it to 2 will double the distance.
TekPunchDamage is the damage caused by your tek punch, default value is set to 265 which is the same as vanilla.
DefaultArmorValue is the armor value that the armor will come equipped with for each piece of armor.
PreventVanillaDurability when set to true will prevent durability loss when equipped over the vanilla tek armor.
DefaultArmorValue and PreventVanillaDurability will not work for existing armor unless this mod is first in your mod load order, this is because config options can't normally be loaded before an item is initialized.
Known Issues
Due to how the vanilla tek armor was designed you will not be able to mix with pieces of vanilla armor unless it is first completely removed and then used over all pieces of the vanilla armor, not doing this first will cause issues of some or all tek armor buffs not being applied properly.
Spawn codes
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekHelmet_Gen2.PrimalItemArmor_ImprovedTekHelmet_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekGloves_Gen2.PrimalItemArmor_ImprovedTekGloves_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekShirt_Gen2.PrimalItemArmor_ImprovedTekShirt_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekPants_Gen2.PrimalItemArmor_ImprovedTekPants_Gen2'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekBoots_Gen2.PrimalItemArmor_ImprovedTekBoots_Gen2'" 1 0 0
Mod ID: 2563599100
If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!