神级收藏
The God Tier Collection
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模组介绍
武器、工具和建筑的集合,即使是众神自己也会荣幸地使用它们。
查看英文原文
A collection of weapons, tools and structures what even the gods themselves would be honoured to use.
Contains (in game names may differ :P):
Weapons: Sword, Pike, Tranq Pike, Tranq Dart
Tools: Pick, Hatchet, Sickle
Armor: Full Set, Icons and meshes will change when i get round to it.
Structures: Everything metal I could find.
This mod was inspired by many things, including but not limited too:
- Useless armor when using difficulty mods. In my case, wild dino's can spawn at levels approaching 10,000. when you have ACA dino's that are that level, it really doesn't matter what armor you're wearing.
- Weapons is the same really, you can wack away at a level 9,280 phiomia for a very long time before it finally gets unstuck, and runs off, and you're left hungry.
- A Youtuber who has made some very good points with regards to dino's being able to destroy structures, thus leaving you unable to kill (farm) them.
A warning to anyone planning to use this mod. It is increadably overpowered, this is not an error, it is the very intention for this mod.
Also, I would suggest not using this mod on any server that either has open access, or people on it who you dont fully trust. the structures in this mod are indistructable, as in they dont even have a health variable, once the structure is placed, it's there till someone picks it up. As such, i'd suggest only using this mod on server's where you trust everyone playing to not troll or place these structures in places that will cause issues. Of course single player is perfectly fine, unless you think you'll troll yourself XD
Finaly, all stats e.g. armor/damage values, crafting recipies, weights, stack sizes ect can be changed, but I will only do that if enough feedback is given stating that something is wrong with it, and it's not in line with the aim of the mod.
Item spawn codes: https://docs.google.com/spreadsheets/d/1TEPgwIyOY0vRxSe9FpMXnVXW2_ntDnJKl019hI9LpoE/edit?usp=sharing
Contains (in game names may differ :P):
Weapons: Sword, Pike, Tranq Pike, Tranq Dart
Tools: Pick, Hatchet, Sickle
Armor: Full Set, Icons and meshes will change when i get round to it.
Structures: Everything metal I could find.
This mod was inspired by many things, including but not limited too:
- Useless armor when using difficulty mods. In my case, wild dino's can spawn at levels approaching 10,000. when you have ACA dino's that are that level, it really doesn't matter what armor you're wearing.
- Weapons is the same really, you can wack away at a level 9,280 phiomia for a very long time before it finally gets unstuck, and runs off, and you're left hungry.
- A Youtuber who has made some very good points with regards to dino's being able to destroy structures, thus leaving you unable to kill (farm) them.
A warning to anyone planning to use this mod. It is increadably overpowered, this is not an error, it is the very intention for this mod.
Also, I would suggest not using this mod on any server that either has open access, or people on it who you dont fully trust. the structures in this mod are indistructable, as in they dont even have a health variable, once the structure is placed, it's there till someone picks it up. As such, i'd suggest only using this mod on server's where you trust everyone playing to not troll or place these structures in places that will cause issues. Of course single player is perfectly fine, unless you think you'll troll yourself XD
Finaly, all stats e.g. armor/damage values, crafting recipies, weights, stack sizes ect can be changed, but I will only do that if enough feedback is given stating that something is wrong with it, and it's not in line with the aim of the mod.
Item spawn codes: https://docs.google.com/spreadsheets/d/1TEPgwIyOY0vRxSe9FpMXnVXW2_ntDnJKl019hI9LpoE/edit?usp=sharing