资源错误
Resource Bugs
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资源错误 - ModID:871756450
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Resource Bugs - ModID: 871756450
This 100% clean & stack-able mod adds Jug Bugs that contain missing/rare resources to your environment depending on the current map you are running.
Resource Bugs on Scorched Earth
- Angler Gel
- Black Pearls
- Bio Toxin
- Leech Blood
- Mushrooms
- Element
Resource Bugs on other maps
- Cactus Sap
- Salt
- Sand
- Silk
- Sulfur
- Oil
- Element
Tame-able with Resource Bug Kibble
Taming is disabled by default so you MUST use .ini setting to enable. (listed below)
Resource Bug Kibble crafting cost: (only requires 1 kibble to tame)
- Element x 50 = 1 Kibble
Resource factories aren't cheap!
Crafts in your inventory at level 55
Kibble spawn code:
cheat giveitem "/Game/Mods/ResourceBugs/PrimalItemResource_ResourceBugKibble.PrimalItemResource_ResourceBugKibble" 1 0 0
Resource Bugs spawn in the same areas as normal Jugbugs on Scorched Earth, the swamp and redwood biomes on other maps.
Wild bugs will change type on server restart. (tames will remain whatever they were tamed as)
Regular poop spoils into Angler Gel. There is a secondary poop with a low chance that spoils into element. Provided that feature works. I have not seen the secondary poop yet but haven't really spent more than 5 minutes in game at a time so it may or may not work.
Names reset on server restart. That is a bug with the jug bug. If you forcetame one and restart it will also reset it's name. That's not a big deal to me especially since the default jug bugs also don't work so I'll look into it for the next version.
Resource Bug spawn codes:
Set the level on spawn:
cheat spawndino "Blueprint'/Game/Mods/ResourceBugs/ResourceJugbug_Character_BP.ResourceJugbug_Character_BP'" 0 0 0 150 <-Desired level (set to 0 for random level)
Spawn tamed:
cheat spawnactortamed "Blueprint'/Game/Mods/ResourceBugs/ResourceJugbug_Character_BP.ResourceJugbug_Character_BP'" 0 0 0 0
Resource bugs randomly choose what resource they will carry on spawn so there is no way to spawn a particular type. If you want an Element bug for example, you'll just have to keep spawning them till one spawns.
GameUserSettings.ini settings:
Settings listed below are default:
CanBeTamed=False - Set to true to enable taming
NoElementBugs=False - Set to true to disable Element Bugs
MaxItemAmount=100 - Max amount of items bug can generate
MaxItemsToGive=16 - Max amount of items you receive from "Take"
MinLevelToTame=55 - Minimum survivor level required to tame bugs
Custom Kibble Recipe example for Primitive servers by Seanimus Prime
Change the item ingredients to suit your needs.ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_ResourceBugKibble_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Obsidian_C",BaseResourceRequirement=20.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Veggie_Rockarrot_C",BaseResourceRequirement=20.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemConsumable_Egg_Rex_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
Current Version: 3