灯宠物生成交换
Lightpet Spawn Swap
76561198854283392
Steam工坊
预览截图
1 张图片
主预览图
左右滑动查看更多 · 点击图片查看原图
模组介绍
模组 ID:2943095470
查看英文原文
Mod ID: 2943095470
The Shinehorn and Bulbdog aesthetics don't fit their spawn zone, and feels like their spawns are reversed. So this mod makes Bulbdogs spawn in Biolum rather than Fertile, replacing the Shinehorn spawns; and Shinehorns spawn in Fertile instead of Biolum, replacing the vanilla Bulbdog locations. Also makes Glowtails spawn in all caves (replacing Featherlights in the Element cave, and a normal addition in the Biolum cave)
The creatures are completely vanilla and unedited, and will remain if the mod is removed. Use the command Cheat Destroywilddinos to see the new spawns.
You can disable either change with the following configs in the GameUserSettings.ini
DisableGoatPugSwap=True
DisableGlowtailChanges=True
------------------------------------------------------------------------------------------------------
Responding to bugs, feedback, suggestions and questions is quicker- and easier- on my Discord: https://discord.gg/V5ymA8UGDk
I will not accept random friend requests. If you have a question please use the mod Discord (this is best), comments or discussion pages.
------------------------------------------------------------------------------------------------------
If you'd like to donate to support my modding, you can do so through my Ko-Fi!
https://ko-fi.com/eclipsemodding
If you'd like to commission me to make spawns or textures, information can be found in my Discord
------------------------------------------------------------------------------------------------------
My other mods:
I'm partnered with Bisect Hosting!
The Shinehorn and Bulbdog aesthetics don't fit their spawn zone, and feels like their spawns are reversed. So this mod makes Bulbdogs spawn in Biolum rather than Fertile, replacing the Shinehorn spawns; and Shinehorns spawn in Fertile instead of Biolum, replacing the vanilla Bulbdog locations. Also makes Glowtails spawn in all caves (replacing Featherlights in the Element cave, and a normal addition in the Biolum cave)
The creatures are completely vanilla and unedited, and will remain if the mod is removed. Use the command Cheat Destroywilddinos to see the new spawns.
You can disable either change with the following configs in the GameUserSettings.ini
DisableGoatPugSwap=True
DisableGlowtailChanges=True
------------------------------------------------------------------------------------------------------
Responding to bugs, feedback, suggestions and questions is quicker- and easier- on my Discord: https://discord.gg/V5ymA8UGDk
I will not accept random friend requests. If you have a question please use the mod Discord (this is best), comments or discussion pages.
------------------------------------------------------------------------------------------------------
If you'd like to donate to support my modding, you can do so through my Ko-Fi!
https://ko-fi.com/eclipsemodding
If you'd like to commission me to make spawns or textures, information can be found in my Discord
------------------------------------------------------------------------------------------------------
My other mods:
- Extra Aberrant Variants; New, custom Aberrant creatures: https://steamcommunity.com/sharedfiles/filedetails/?id=2953890191
- Any Colour Sets; Customisation for dino spawn colours: https://steamcommunity.com/sharedfiles/filedetails/?id=2302876995
- Collection of Spawn Mods; Adding spawns and resources to other maps (Cross-Genesis, Rhynio Everywhere, and such) https://steamcommunity.com/sharedfiles/filedetails/?id=2834396581
I'm partnered with Bisect Hosting!