原版 Boss 重做
Vanilla Boss Reworks
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模组介绍
模组编号:2724117868
查看英文原文
MOD ID: 2724117868
Side project mod that is made to somewhat rework/fix bosses that dont work outside their arenas with new ai and attacks and etc to work. They do not spawn naturally and can be crafted and spawned. These guys are somewhat mostly made for creature battle purposes, aka videos/channels. (Specifically the dragon was originally the point of the mod)
All bosses are modified slightly. Using unused animations to improve them. Bosses that are centered compeletly around their arena wont be fixed since the boss fight cannot be seperated from the arena.
Bosses work like old vanilla ark bosses, takes 3x damage and deals only 0.3x damage in single player. Ones that dont will have that added to them.
They will all spawn in at the upper levels of your server max which scales with the difficulty.
Items you can learn to summon them in normal gameplay if you want. Have a 300 second cooldown to prevent spam.
- Dont spawn naturally.
Following Bosses currently in the mod:
- Dragon
- Megapithecus
- Broodmother
- Manticore
- Lava Golem
- Iceworm Queen
- Dodorex
- Dodowyvern
- Dodoreaper (Thanks to Zythara!)
- Spirit Bear and Spirit Wolf
- Desert Titan
- Ice Titan
- Forest Titan
- Dinopithecus King
- Crystal Wyvern Queen
- Experimental Giganotosaurus
- Turkey
- Zombdodo (NOTE: spawns 1% chance in place of dodo. This also prevents other mods that have a chance of spawning something in place of dodo to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- Itsy&Bitsy
- Overseer
- Titanosaur (NOTE: spawns 90% chance in place of titanosaur. This also prevents other mods that have a chance of spawning something in place of titanosaur to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- Easter Bunny (NOTE: spawns 1% chance of procoptodon. This also prevents other mods that have a chance of spawning something in place of procoptodon to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- King Titan (WIP)
- Rockwell (WIP)
- Fenrisulfur
- Hati and Skoll
- Steinbjorn
- Beyla
- Malfunctioned Mek Knight and Stryder
- Macro Summoner
Coming Soon:
- Rockwell Fillius (Compeletly custom boss.)
- Albino Leedscythicyx (Will take over vanilla alpha leed spawns but not replace existing ones. Will provide a code to disable this if you wish.)
No spawncodes. Just use ark nucleas to spawn them in.
Another user has been hard at work to rework the bosses I couldn\'t be bothered/don\'t have the time or motivation to work on! Please support their mod! https://steamcommunity.com/sharedfiles/filedetails/?id=3340891742
Side project mod that is made to somewhat rework/fix bosses that dont work outside their arenas with new ai and attacks and etc to work. They do not spawn naturally and can be crafted and spawned. These guys are somewhat mostly made for creature battle purposes, aka videos/channels. (Specifically the dragon was originally the point of the mod)
All bosses are modified slightly. Using unused animations to improve them. Bosses that are centered compeletly around their arena wont be fixed since the boss fight cannot be seperated from the arena.
Bosses work like old vanilla ark bosses, takes 3x damage and deals only 0.3x damage in single player. Ones that dont will have that added to them.
They will all spawn in at the upper levels of your server max which scales with the difficulty.
Items you can learn to summon them in normal gameplay if you want. Have a 300 second cooldown to prevent spam.
- Dont spawn naturally.
Following Bosses currently in the mod:
- Dragon
- Megapithecus
- Broodmother
- Manticore
- Lava Golem
- Iceworm Queen
- Dodorex
- Dodowyvern
- Dodoreaper (Thanks to Zythara!)
- Spirit Bear and Spirit Wolf
- Desert Titan
- Ice Titan
- Forest Titan
- Dinopithecus King
- Crystal Wyvern Queen
- Experimental Giganotosaurus
- Turkey
- Zombdodo (NOTE: spawns 1% chance in place of dodo. This also prevents other mods that have a chance of spawning something in place of dodo to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- Itsy&Bitsy
- Overseer
- Titanosaur (NOTE: spawns 90% chance in place of titanosaur. This also prevents other mods that have a chance of spawning something in place of titanosaur to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- Easter Bunny (NOTE: spawns 1% chance of procoptodon. This also prevents other mods that have a chance of spawning something in place of procoptodon to not spawn it if loaded first and vice versa if loaded second. Keep this in mind!)
- King Titan (WIP)
- Rockwell (WIP)
- Fenrisulfur
- Hati and Skoll
- Steinbjorn
- Beyla
- Malfunctioned Mek Knight and Stryder
- Macro Summoner
Coming Soon:
- Rockwell Fillius (Compeletly custom boss.)
- Albino Leedscythicyx (Will take over vanilla alpha leed spawns but not replace existing ones. Will provide a code to disable this if you wish.)
No spawncodes. Just use ark nucleas to spawn them in.
Another user has been hard at work to rework the bosses I couldn\'t be bothered/don\'t have the time or motivation to work on! Please support their mod! https://steamcommunity.com/sharedfiles/filedetails/?id=3340891742