恐龙快速恢复
Dino Quick Recovery
76561198003189408
Steam工坊
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模组介绍
特点
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FEATURES
This mod is to help with higher lvl dinos then normal with there massive HP and not wanting to spam hundreds of food to heal your dino. this works on all tamed dinos, both while riding and while not riding.
Tracks combat to detect when you are no longer in combat. After out of combat for 60secs, HP regen for tamed dinos will progressively be boosted. at 60secs out of combat, will boost to 5hp per second which is roughly. this will progress upward to a total of 200hp per second and will continue at this value till full health for the dino or till there is any kind of combat action taken.
Ability to auto pull from Feeding Troughs when food requirement is enabled via the INI.
As of 1/27/2018. Food requirements when healing is an option. make sure to check the INI settings. by default, healing requires 10% food based on hp amt. for example, if a dino is healing for 10hp, then 1 food would be required. 20hp then 2 food are required, etc. ini values to change this as desired. to disable the food requirement, make sure to check ini settings.
if food requirement is enabled, the following is the order of food that will be considered for dinos.
- Carnivores :: Raw meat, Raw fish meat, Raw prime, Raw prime fish
- Herbivores :: Amberberrys, Azulberrys, Tintoberry, Mejoberry
- Carrions (scorpions, bettles, etc) :: Spoiled meat
- if the dino doens\'t fall into any of the above listed, or there is an issue with the dino detection (ex : moded dinos that don\'t correctly set the food values because of different taming methods). it will default to the same as a Carnivore.
NOTE :: I\'m considereing adding the ability to customize what is considered as food, or add to the food list, but need feedback if it\'s really needed. if it\'s not needed, don\'t want to add it.
green particle effects for healing shows the dino is being healed, while red ones identify that the dino is within the boost timer, but can\'t be healed due to lack of food.
If any combat action is used (attacking, harvesting, being attacked, etc) while regen is boosted, it will revert to the standard health regen for the server till 60sec\'s pass at which time will trigger the boosting process again.
NOTE :: min and max values for food, hp, etc can all be set.
MOD ID
ID : 1277490425