简单的氧化还原电位
Simple ORP
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模组介绍
模组 ID:3037238721
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Mod Id: 3037238721
Mod is clean and stackable.
A structure that works similarly to the Tek Forcefield but will activate only after player or entire tribe has been offline for a certain amount of time. The ORP shield is invulnerable while active (Or damage resistance can be configured instead if you'd like). Uses Element to power the ORP (Can also be configured to use a different fuel or none at all).
tribelimit - Limits the number of ORP structures that can be placed by a tribe; if somehow more are owned by the same tribe, the newest ones will be destroyed.
steamlimit - Limits the number of ORP structures that can be placed by a player; if somehow more have been placed by the same player, the newest ones will be destroyed, even if the player has joined a different tribe.
maxsize - Sets the maximum size of the shield bubble.
mindistance - Sets the minimum distance ORPs can be placed from one another, enemy foundation distance still applies.
timedelay - Sets the amount of time in seconds that the ORP activates after player or all tribemembers have logged out.
requirefuel - Sets if fuel is required to power the ORP.
fuelitem - You can change the fuel item required to power the ORP, it is Element by default. Use the following format
timeperiodmult - Changes how quickly fuel is used by the ORP. The size of the barrier affects the amount of fuel it consumes while active. On 1x radius it consumes 1 fuel per 60 minutes, on 10x radius it consumes 10 fuel per 60min. Changing this setting sets the multiplier for the 60min (so if you set it to 0.25, it will burn X amount of fuel every 15min) (if you set it to 3, it will burn X amount of fuel every 3 hours)
inventoryslots - Sets the number of inventory slots that the ORP has, there is also 1 extra "hidden" slot for spoiling items and such unless this is set to 0.
maxhp - Sets the maximum health of the ORPs.
dmgreduction - Sets the % of damage that the ORP takes while active (default setting is 0), 0=invulnerable, 0.50=ORP will take 50% of normal damage, 0.999=ORP will take 99.9% of normal damage, etc. (While NOT activated ORP will take 100% of normal damage) The ORP and its shield is considered a METAL structure, not tek.
Crafting costs can be changed the same way that any other item can be.
Donate to Support the Mod
My Discord: https://discord.gg/9bWSu87
Mod is clean and stackable.
Simple & Lightweight Offline Raid Protection
A structure that works similarly to the Tek Forcefield but will activate only after player or entire tribe has been offline for a certain amount of time. The ORP shield is invulnerable while active (Or damage resistance can be configured instead if you'd like). Uses Element to power the ORP (Can also be configured to use a different fuel or none at all).
INI Settings:
tribelimit=1 (1-100)
steamlimit=1 (1-100)
maxsize=10 (1-20)
mindistance=20000 (1000-5000000)
timedelay=900 (60-10800)
requirefuel=true (true/false)
fuelitem= (blueprint of fuel to use)
timeperiodmult=1.00 (0.01-24.00)
inventoryslots=100 (0-100)
maxhp=250000 (1-9999999)
dmgreduction=0 (0.000-0.999)INI Descriptions
tribelimit - Limits the number of ORP structures that can be placed by a tribe; if somehow more are owned by the same tribe, the newest ones will be destroyed.
steamlimit - Limits the number of ORP structures that can be placed by a player; if somehow more have been placed by the same player, the newest ones will be destroyed, even if the player has joined a different tribe.
maxsize - Sets the maximum size of the shield bubble.
mindistance - Sets the minimum distance ORPs can be placed from one another, enemy foundation distance still applies.
timedelay - Sets the amount of time in seconds that the ORP activates after player or all tribemembers have logged out.
requirefuel - Sets if fuel is required to power the ORP.
fuelitem - You can change the fuel item required to power the ORP, it is Element by default. Use the following format
Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Stone.PrimalItemResource_Stone'timeperiodmult - Changes how quickly fuel is used by the ORP. The size of the barrier affects the amount of fuel it consumes while active. On 1x radius it consumes 1 fuel per 60 minutes, on 10x radius it consumes 10 fuel per 60min. Changing this setting sets the multiplier for the 60min (so if you set it to 0.25, it will burn X amount of fuel every 15min) (if you set it to 3, it will burn X amount of fuel every 3 hours)
inventoryslots - Sets the number of inventory slots that the ORP has, there is also 1 extra "hidden" slot for spoiling items and such unless this is set to 0.
maxhp - Sets the maximum health of the ORPs.
dmgreduction - Sets the % of damage that the ORP takes while active (default setting is 0), 0=invulnerable, 0.50=ORP will take 50% of normal damage, 0.999=ORP will take 99.9% of normal damage, etc. (While NOT activated ORP will take 100% of normal damage) The ORP and its shield is considered a METAL structure, not tek.
Spawn Code:
admincheat GiveItem "Blueprint'/Game/Mods/SimpleORP/Items/PrimalItemStructure_Orplite.PrimalItemStructure_Orplite'" 1 1 0Engram:
EngramEntry_Orplite_CCrafting costs can be changed the same way that any other item can be.
Donate to Support the Mod
Check out my other mods:
My Discord: https://discord.gg/9bWSu87