改良的岩浆龙
Improved Magmasaurs
76561198099827786
Steam工坊
预览截图
1 张图片
主预览图
左右滑动查看更多 · 点击图片查看原图
模组介绍
该模组旨在通过消除一些 PVP 削弱来改进岩浆龙。
查看英文原文
This mod aims to improve the magmasaurs by removing some of the pvp nerfs.
-Magmasaurs can breed without lava.
-Magmasaurs do not require metal to fire projectiles.
-Baby Magmasaurs will grow a little faster.
-Tribe owned structures will not be damaged by fire projectiles.
-Fire projectiles consume 5 food per shot.
-Forge uses 2 food per tick.
-Magmasaur can swim much faster.
-Magmasaurs can be configured to lose health when underwater.
-Can be removed at any time without losing any dinos.
INI Options
AlwaysCharged=False
UnderwaterDamage=False
SmeltingSpeed=2.0
If AlwaysCharged is set to True the magmasaur will have full projectile charge at all times when there is a rider.
If UnderwaterDamage is set to True then the magmasaur will take damage while underwater that is equal to 1.5% of it's max health per tick, this is to give balance to the magmasaur as for something that is made up of alot of fire/lava you can make it weak to water, if it also happens to die while underwater you will be notified via tribe logs for this being the reason.
SmeltingSpeed is set to 2.0 by default on vanilla, increasing this will allow the magmasaur to smelt items faster such as metal.
If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!
-Magmasaurs can breed without lava.
-Magmasaurs do not require metal to fire projectiles.
-Baby Magmasaurs will grow a little faster.
-Tribe owned structures will not be damaged by fire projectiles.
-Fire projectiles consume 5 food per shot.
-Forge uses 2 food per tick.
-Magmasaur can swim much faster.
-Magmasaurs can be configured to lose health when underwater.
-Can be removed at any time without losing any dinos.
INI Options
AlwaysCharged=False
UnderwaterDamage=False
SmeltingSpeed=2.0
If AlwaysCharged is set to True the magmasaur will have full projectile charge at all times when there is a rider.
If UnderwaterDamage is set to True then the magmasaur will take damage while underwater that is equal to 1.5% of it's max health per tick, this is to give balance to the magmasaur as for something that is made up of alot of fire/lava you can make it weak to water, if it also happens to die while underwater you will be notified via tribe logs for this being the reason.
SmeltingSpeed is set to 2.0 by default on vanilla, increasing this will allow the magmasaur to smelt items faster such as metal.
Mod ID: 2600525401
If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!