渐进镇定剂
Progressive Tranqs
76561197986016818
Steam工坊
预览截图
1 张图片
主预览图
左右滑动查看更多 · 点击图片查看原图
模组介绍
添加 4 个新的麻醉剂和麻醉箭,造成 2x、5x、10x 和 15x 麻木,再加上麻醉飞镖,造成 2x、5x 和 10x 麻木,但伤害不会增加。
查看英文原文
Adds 4 new narcotics and tranq arrows dealing 2x, 5x, 10x, and 15x torpor, plus tranq darts dealing 2x, 5x, and 10x torpor, without dealing increased damage. Worktable now added! This mod should be fully stackable.
Alchemy Table - can craft all items here and darts MUST be crafted here; learned at level 25; requires learning the Refining Forge and Mortar & Pestle engrams first; craft from 30 Wood, 20 Stone, and 5 Metal Ingots
Potent Narcotic - adds 80 torpor and 8 health; learned at level 15; craft from 2 vanilla Narcotics
Concentrated Narcotic - adds 200 torpor; learned at level 25; craft from 5 vanilla Narcotics
Distilled Narcotic - adds 400 torpor; learned at level 35; craft from 2 Concentrated Narcotics
Pure Narcotic - adds 600 torpor; learned at level 45; craft from 3 Concentrated Narcotics
Potent Tranq Arrow - does 2x torpor damage; learned at level 30; craft from one Stone Arrow and one Potent Narcotic
Concentrated Tranq Arrow - does 5x torpor damage; learned at level 40; craft from one Stone Arrow and one Concentrated Narcotic
Distilled Tranq Arrow - does 10x torpor damage; learned at level 50; craft from one Stone Arrow and one Distilled Narcotic
Pure Tranq Arrow - does 15x torpor damage; learned at level 60; craft from one Stone Arrow and one Pure Narcotic
Potent Tranq Dart - does 2x torpor damage; learned at level 75; craft from one vanilla Tranquilizer Dart and one Potent Narcotic in the Alchemy Table
Concentrated Tranq Dart - does 5x torpor damage;learned at level 85; craft from one vanilla Tranquilizer Dart and one Concentrated Narcotic in the Alchemy Table
Distilled Tranq Dart - does 10x torpor damage; learned at level 95; craft from one vanilla Tranquilizer Dart and one Distilled Narcotic in the Alchemy Table
All arrows are compatible with all vanilla bows. If I understand how the system works correctly, then they should also be compatible with any mod-added bows that are 'children' of the vanilla bows. No promises though, this is my first mod and I just started learning the devkit.
All narcotic engrams cost 6 points each, all arrow engrams cost 8 points each and all dart engrams cost 30 points each, just like their vanilla counterparts. If you shoot an arrow and pick it up, you will get a Stone Arrow back, just like vanilla Tranq Arrows.
IF YOU ARE USING A MOD WHICH CHANGES STACK SIZES OR ITEM WEIGHTS, DO NOT REPORT THAT THIS MOD DOESN'T RECOGNIZE YOUR STONE ARROWS. The only way to make sure that this mod will take stone arrows but not tranq arrows as crafting material is to set it to not accept "child classes". Stack mods work by creating child classes of the original items. THIS MOD IS NOT COMPATIBLE WITH STACK MODS
I am no longer offering active support for this mod. If it breaks, let me know and I'll fix it, but otherwise I won't be making any changes.
Alchemy Table - can craft all items here and darts MUST be crafted here; learned at level 25; requires learning the Refining Forge and Mortar & Pestle engrams first; craft from 30 Wood, 20 Stone, and 5 Metal Ingots
Potent Narcotic - adds 80 torpor and 8 health; learned at level 15; craft from 2 vanilla Narcotics
Concentrated Narcotic - adds 200 torpor; learned at level 25; craft from 5 vanilla Narcotics
Distilled Narcotic - adds 400 torpor; learned at level 35; craft from 2 Concentrated Narcotics
Pure Narcotic - adds 600 torpor; learned at level 45; craft from 3 Concentrated Narcotics
Potent Tranq Arrow - does 2x torpor damage; learned at level 30; craft from one Stone Arrow and one Potent Narcotic
Concentrated Tranq Arrow - does 5x torpor damage; learned at level 40; craft from one Stone Arrow and one Concentrated Narcotic
Distilled Tranq Arrow - does 10x torpor damage; learned at level 50; craft from one Stone Arrow and one Distilled Narcotic
Pure Tranq Arrow - does 15x torpor damage; learned at level 60; craft from one Stone Arrow and one Pure Narcotic
Potent Tranq Dart - does 2x torpor damage; learned at level 75; craft from one vanilla Tranquilizer Dart and one Potent Narcotic in the Alchemy Table
Concentrated Tranq Dart - does 5x torpor damage;learned at level 85; craft from one vanilla Tranquilizer Dart and one Concentrated Narcotic in the Alchemy Table
Distilled Tranq Dart - does 10x torpor damage; learned at level 95; craft from one vanilla Tranquilizer Dart and one Distilled Narcotic in the Alchemy Table
All arrows are compatible with all vanilla bows. If I understand how the system works correctly, then they should also be compatible with any mod-added bows that are 'children' of the vanilla bows. No promises though, this is my first mod and I just started learning the devkit.
All narcotic engrams cost 6 points each, all arrow engrams cost 8 points each and all dart engrams cost 30 points each, just like their vanilla counterparts. If you shoot an arrow and pick it up, you will get a Stone Arrow back, just like vanilla Tranq Arrows.
IF YOU ARE USING A MOD WHICH CHANGES STACK SIZES OR ITEM WEIGHTS, DO NOT REPORT THAT THIS MOD DOESN'T RECOGNIZE YOUR STONE ARROWS. The only way to make sure that this mod will take stone arrows but not tranq arrows as crafting material is to set it to not accept "child classes". Stack mods work by creating child classes of the original items. THIS MOD IS NOT COMPATIBLE WITH STACK MODS
I am no longer offering active support for this mod. If it breaks, let me know and I'll fix it, but otherwise I won't be making any changes.