定制恐龙战利品
Custom Dino Loot

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2493509767

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Tired of bad dino loot? Love a dino mod, but sad that it's amazing dinos don't drop anything worth while? This mod's for you!

Allows adding complex dino loot templates to any dino. Adding, not replacing.


  • Works with vanilla dinos.
  • Works with mod dinos.
  • Works with vanilla items.
  • Works with mod items.
  • Clean & Stackable.
  • No vanilla assets are edited.



The loot dinos receive is taken from supply crate overrides. Luckily you can build your own. The process is relatively complex, but made significantly easier using Beacon.
You can also read more about them from the ark wiki https://ark.fandom.com/wiki/Server_configuration#ConfigOverrideSupplyCrateItems
A quick example of using Beacon to create a lootcrate set and implement it into the mod is available here
  • Create all the loot templates you wish.
  • Give them some reasonable name(CustomDinoLoot_Raptors, CustomDinoLoot_Argents, etc).
  • Add them to your game.ini config file.



These are mod configs. As such, they go in GameUserSettings.ini

CustomLootEntries=*rex*,*raptor*:CustomDinoLoot_Raptors&*argent*:CustomDinoLoot_Argents
DinoFuzzyBlacklist=*pego*,*ichthy*


Optional. Probably shouldn't be touched:
CustomAoeBuffRange=9000.0
CustomAoeMinTimeSeconds=5.0
CustomAoeMaxTimeSeconds=8.0



DinoFuzzyBlacklist: A list of dino classes you do NOT want to edit.
ex: DinoFuzzyBlacklist=*pego*,*ichthy*

Note: Blacklists will inherit children. If you blacklist the vanilla raptor, bionic raptors, corrupt raptors, etc, are also all blacklisted. Be careful with what you blacklist.


CustomLootEntries: Fuzzy dino class matches and their coresponding loot set.
You string together as many fuzzy dino class matches as you wish, with the "," symbol, with a corresponding loot set, with the ":" symbol.
This is one set. You can then string multiple sets together with the "&" symbol.

Examples:
  • *rex*:LootSet001
  • *rex*,*raptor*:LootSet001
  • *rex*,*raptor*:LootSet001&*argent*:LootSet002
  • *rex*,*raptor*:LootSet001&*argent*,*tapejara*:LootSet002


Note: Fuzzy matches means that * is a wildcard. Since this is comparing the dino class name, you either need to specify the whole class name or use the wildcard symbols.

Failed Class Matches:
  • rex
  • Rex_Character_BP*


Successful Class Matches:
  • *rex*
  • *Rex_Character_BP*
  • *BionicRex_Character_BP*
  • *Rex_Character_BP_C


It should be noted that you can have dinos receive multiple different loot sets. Example:
*raptor*:LootSet001&*aberrant*:LootSet002

Raptors will receive LootSet001. All Aberrants will receive LootSet002. Consequently, Aberrant Raptors will receive both sets.


CustomAoeBuffRange: The larger the number, the further away from players dinos will get their lootsets added. 300 = 1 foundation. Default is 9000, aka 30 foundations.
CustomAoeMinTimeSeconds: Minimum time in seconds between checks for dinos to adjust. Default is 5.0
CustomAoeMaxTimeSeconds: Maximum time in seconds between checks for dinos to adjust. Default is 8.0



https://steamcommunity.com/workshop/filedetails/discussion/2493509767/3113655160541640588/


https://www.youtube.com/watch?v=2YCNLla90aI

Example of how to give your lootset a 50:50 chance to give your items:
  • In beacon, give every entry a consistent weight value. I'll use 10 for simplicity's sake.
  • Let's say you have 10 items, each with a weight of 10.
  • Now add a dummy item, something of no consequence(ie: 1 piece of thatch).
  • Give this dummy item a weight of 100.
  • To decrease the chance for good loot, simply increase the weight of the dummy item.
  • You can test your chances with the "Roll" button inside beacon,
  • as seen here



  • This system isn't foolproof. There's a chance that far away dinos(see configs) or dinos killed very quickly(again, see configs) may not contain the lootsets. The odds of this happening should be pretty slim, but just in case it happens too frequently or you feel like adjusting it, you can tweak things using configs.
  • Not all dinos have inventories when wild, even though they generate loot when killed. As such, any added loot will be dropped in a separate loot bag to avoid overwriting default loot.
  • Beacon changed how to create custom loot sets. Their faq/forums have examples or you can see here: https://i.imgur.com/D1g1zjW.png



Make a thread on the discussions with as much relevant information as possible. You need to post, at a minimum:
  • Game Mode. Singleplayer/Non-Dedicated/Dedicated
  • Map
  • Mods Used
  • What the problem is
  • What debugging measure you've taken

Videos are much appreciated.

Join me on Discord





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If you enjoy this mod, please like and favourite.




meta tags:
custom loot dino mod template beacon configure configurable

安装指南

Steam工坊安装(推荐)
  1. 点击上方"在Steam工坊中订阅"按钮
  2. Steam客户端会自动打开并订阅该模组
  3. 启动ARK游戏时会自动下载和安装
  4. 在游戏主菜单的"MOD管理器"中激活模组
手动安装方法
1
下载模组文件
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2
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3
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4
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模组信息
作者 76561197969341175
订阅量 8.9K
文件大小 592.48 KB
评分 0.0
Steam ID 2493509767
该模组已经过社区验证,安全可靠。
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