生物群系部落
Biome Tribes
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模组介绍
模组的第一次迭代,旨在为玩家提供更高程度的有意义的角色定制。
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First iteration of a mod designed to give the player a higher degree of meaningful customization of his character. Biome Tribes adds six 'tribes,' each of which confers a set of permanent perks on the player.
The tribes cover three general roles - combatants (Badlands, Tundra), explorers (Coastal, Forest), and generalists (Desert, Jungle).
Badlands Tribe
The Badlands Tribe hails from the sulfuric peaks and valleys of all the blasted lands of Ark - its volcanoes and lava flows. This tribe is brutish and hearty, and they make excellent guardians. They always spawn with a club.
Bonuses:
Fortitude +++
Health ++
Special: Grit (minor damage resistance, immune to dilophosaur spit and swamp fever)
Coastal Tribe
The Coastal Tribe sticks to the beaches and oceans of the Arks. They're the best-equipped of the tribes to go underwater, and when in danger can often lose pursuers in the deeps. They always spawn with a spear.
Bonuses:
Stamina +++
Oxygen ++
Special: Merfolk (Increased swim speed, reduced aggro from mantas and sharks)
Desert Tribe
The Desert Tribe members are survivalists from Ark's scorched plains. They're jacks-of-all-trades, usually having to eke out existence without help from allies. They always spawn with a waterskin.
Bonuses:
Weight +++
Stamina +, Fortitude +
Special: Resourceful (Passive stamina regen, reduced food/water consumption)
Forest Tribe
The Forest Tribe flit in and out of the trees of the Arks' dense woodlands. Their speed and cunning make them excellent support members in small groups. They always spawn with a slingshot.
Bonuses:
Stamina +++
Movement Speed ++
Special: Ally (Increased crafting skill, ally health regen)
Jungle Tribe
The most common of Ark's tribes, the Jungle Tribe can be found almost everywhere, and their ubiquity means that they're at least capable in almost every situation. They always spawn with a stone hatchet.
Bonuses:
Weight +++
Movement Speed +, Health +
Special: Stealthy (Harder for enemy creatures to see)
Tundra Tribe
Like their brethren from the molten hills of the Ark, the Tundra Tribe members are rugged survivalists. This beefy tribe is the most capable of jumping into the fray with a sword or pike. They always spawn with a torch.
Bonuses:
Fortitude +++
Melee Damage ++
Special: Acclimated (Small torpor resistance and innate insulation)
At level 1, all players may craft individual tribe sigils. Once crafted, the player must use the item to join a tribe. Tribes can be reset using a crafted reset sigil. Once a reset sigil is used, players will be unable to join a new tribe for a fixed time (currently two hours).
Tribes are permanent! Players cannot reset the tribe without crafting a Reset Sigil.
Item codes for the various sigils are below:
blueprint'/Game/Mods/BTribes/JungleTribe/PrimalItemConsumable_JungleTribe.PrimalItemConsumable_JungleTribe'
blueprint'/Game/Mods/BTribes/TundraTribe/PrimalItemConsumable_TundraTribe.PrimalItemConsumable_TundraTribe'
blueprint'/Game/Mods/BTribes/CoastalTribe/PrimalItemConsumable_CoastalTribe.PrimalItemConsumable_CoastalTribe'
blueprint'/Game/Mods/BTribes/ForestTribe/PrimalItemConsumable_ForestTribe.PrimalItemConsumable_ForestTribe'
blueprint'/Game/Mods/BTribes/BadlandsTribe/PrimalItemConsumable_BadlandsTribe.PrimalItemConsumable_BadlandsTribe'
blueprint'/Game/Mods/BTribes/DesertTribe/PrimalItemConsumable_DesertTribe.PrimalItemConsumable_DesertTribe'
blueprint'/Game/Mods/BTribes/ResetTribe/PrimalItemConsumable_ResetTribePlayer.PrimalItemConsumable_ResetTribePlayer'
This mod does not need to be first in mod order.
Mod ID: 953066199
The tribes cover three general roles - combatants (Badlands, Tundra), explorers (Coastal, Forest), and generalists (Desert, Jungle).
Badlands Tribe
The Badlands Tribe hails from the sulfuric peaks and valleys of all the blasted lands of Ark - its volcanoes and lava flows. This tribe is brutish and hearty, and they make excellent guardians. They always spawn with a club.
Bonuses:
Fortitude +++
Health ++
Special: Grit (minor damage resistance, immune to dilophosaur spit and swamp fever)
Coastal Tribe
The Coastal Tribe sticks to the beaches and oceans of the Arks. They're the best-equipped of the tribes to go underwater, and when in danger can often lose pursuers in the deeps. They always spawn with a spear.
Bonuses:
Stamina +++
Oxygen ++
Special: Merfolk (Increased swim speed, reduced aggro from mantas and sharks)
Desert Tribe
The Desert Tribe members are survivalists from Ark's scorched plains. They're jacks-of-all-trades, usually having to eke out existence without help from allies. They always spawn with a waterskin.
Bonuses:
Weight +++
Stamina +, Fortitude +
Special: Resourceful (Passive stamina regen, reduced food/water consumption)
Forest Tribe
The Forest Tribe flit in and out of the trees of the Arks' dense woodlands. Their speed and cunning make them excellent support members in small groups. They always spawn with a slingshot.
Bonuses:
Stamina +++
Movement Speed ++
Special: Ally (Increased crafting skill, ally health regen)
Jungle Tribe
The most common of Ark's tribes, the Jungle Tribe can be found almost everywhere, and their ubiquity means that they're at least capable in almost every situation. They always spawn with a stone hatchet.
Bonuses:
Weight +++
Movement Speed +, Health +
Special: Stealthy (Harder for enemy creatures to see)
Tundra Tribe
Like their brethren from the molten hills of the Ark, the Tundra Tribe members are rugged survivalists. This beefy tribe is the most capable of jumping into the fray with a sword or pike. They always spawn with a torch.
Bonuses:
Fortitude +++
Melee Damage ++
Special: Acclimated (Small torpor resistance and innate insulation)
At level 1, all players may craft individual tribe sigils. Once crafted, the player must use the item to join a tribe. Tribes can be reset using a crafted reset sigil. Once a reset sigil is used, players will be unable to join a new tribe for a fixed time (currently two hours).
Tribes are permanent! Players cannot reset the tribe without crafting a Reset Sigil.
Item codes for the various sigils are below:
blueprint'/Game/Mods/BTribes/JungleTribe/PrimalItemConsumable_JungleTribe.PrimalItemConsumable_JungleTribe'
blueprint'/Game/Mods/BTribes/TundraTribe/PrimalItemConsumable_TundraTribe.PrimalItemConsumable_TundraTribe'
blueprint'/Game/Mods/BTribes/CoastalTribe/PrimalItemConsumable_CoastalTribe.PrimalItemConsumable_CoastalTribe'
blueprint'/Game/Mods/BTribes/ForestTribe/PrimalItemConsumable_ForestTribe.PrimalItemConsumable_ForestTribe'
blueprint'/Game/Mods/BTribes/BadlandsTribe/PrimalItemConsumable_BadlandsTribe.PrimalItemConsumable_BadlandsTribe'
blueprint'/Game/Mods/BTribes/DesertTribe/PrimalItemConsumable_DesertTribe.PrimalItemConsumable_DesertTribe'
blueprint'/Game/Mods/BTribes/ResetTribe/PrimalItemConsumable_ResetTribePlayer.PrimalItemConsumable_ResetTribePlayer'
This mod does not need to be first in mod order.
Mod ID: 953066199