小渡渡鸟飞龙 [开源]
Small DodoWyvern [Open Source]
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模组介绍
该模组添加了渡渡鸟飞龙的较小变种,可以驯服和繁殖。
查看英文原文
This mod adds a smaller variant of the DodoWyvern, which can be tamed and breed.
Also by default, it deals 7x more damage to wild Giganotosaurus and receives 5x less damage from wild Giganotosaurus.
But only if the Small DodoWyvern is tamed.
Blueprint: /Game/Mods/DWyvern/Dinos/DodoWyvern/DodoWyvern_Character_BP_DWyvern
Class Name: DodoWyvern_Character_BP_DWyvern_C
Tag: DWyvern
Taming
Required Tame Affinity: 4600.0
Required Tame Affinity Per Base Level: 200.0
Tame Ineffectiveness By Affinity: 1.0
Kibbles accepted are:
- Titanoboa Kibble (Affinity: 400)
- Superior Kibble (Affinity: 400)
- Fertilized Wyvern Egg (Affinity: 4000)
Breeding/Baby
Mating Time (sec): 120.0
Baby Age Speed (%/sec): 0.000006 (2x more than vanilla Wyvern ; 100% = 1.0)
Egg min Temp: 80
Egg max Temp: 90
Incubation (%/sec): 0.005556 (100% = 1.0)
Spawn Regions:
Added to spawner of vanilla Wyverns
Added to Fire Spawner on Valguero
Added to Ice spawner on Valguero
(Excluded Ragnarok Ice spawner, because of issues.)
Those spawns were added via >>The NPCSpawn Entries Container Additions<<, which means it\'s clean and stackable.
Additionally spawns can be controled by vanilla INI-Settings:
- DinoSpawnWeightMultipliers
- NPCReplacements
- ConfigAddNPCSpawnEntriesContainer
- ConfigSubtractNPCSpawnEntriesContainer
- ConfigOverrideNPCSpawnEntriesContainer
Attacks:
- Bite (Left Mouse)
- Fire Breath (Right Mouse)
- Corrupted Fire Breath (Right Mouse)
- Lightning Breath (Right Mouse)
- Poisen Breath (Right Mouse)
- Ice Breath (Right Mouse)
- Taunt (C) (Only grounded)
- Grab (C) (Only flying)
The breath attacks can be switched using+
(On PC, this is by default: Shift+C)
The corrupted attack deals Torpor and drains Food,Water.
But only if at least one of the opponents is tamed. So wild vs. wild will not deal torpor.
This should prevent having unconscious dinos lying around everywhere.
Saddle (nonTek):
- Engram Points needed: 5
- Level needed: 80
- Crafting at player inventory
- Engram: EngramEntry_Saddle_DodoWyvern_DWyvern_C
Tek Saddle:
- Engram Points needed: 0
- Level needed: 105
- Requieres: Rex Tek Saddle
- Crafting at player inventory
- Engram: EngramEntry_Saddle_DodoWyvernTek_DWyvern_C
- Special: Provides infinite Stamina! (Can be disbaled by option)
You don\'t need a saddle for riding, but it will provide armor.
If you don\'t like the saddle/armor. Try to disable the engram.
INI-Settings:
Click me
Spawn Codes:
Click me
FAQ:
Does it work on Map XYZ?
As long as your map uses one of the regular Wyvern spawners, yes!
But because those spawn areas on other maps could have different sizes, the Small DodoWyvern maybe spawn more or less frequent.
So if it\'s don\'t working for you, please have a look at the vanilla Game.ini spawn options named at >>Spawn Regions<<.
Does it have a saddle?
Yes, but you don\'t need it for riding.
Can you add the real, big DodoWyvern?
Currently the answer is: No, I just don\'t want to do that.
Does it have different colors?
Yes, in the wild, they are based on their main breath attack
Can babies have different colors or mutations?
Didn\'t changed anything to this mechanic, so I guess the answer is: Yes.
ModID:
1868874587
Donation:
Source Files:
Feel free to use, modify, and distribute this source code for any purpose.
DWyvern.zip
Also by default, it deals 7x more damage to wild Giganotosaurus and receives 5x less damage from wild Giganotosaurus.
But only if the Small DodoWyvern is tamed.
Blueprint: /Game/Mods/DWyvern/Dinos/DodoWyvern/DodoWyvern_Character_BP_DWyvern
Class Name: DodoWyvern_Character_BP_DWyvern_C
Tag: DWyvern
Taming
Required Tame Affinity: 4600.0
Required Tame Affinity Per Base Level: 200.0
Tame Ineffectiveness By Affinity: 1.0
Kibbles accepted are:
- Titanoboa Kibble (Affinity: 400)
- Superior Kibble (Affinity: 400)
- Fertilized Wyvern Egg (Affinity: 4000)
Breeding/Baby
Mating Time (sec): 120.0
Baby Age Speed (%/sec): 0.000006 (2x more than vanilla Wyvern ; 100% = 1.0)
Egg min Temp: 80
Egg max Temp: 90
Incubation (%/sec): 0.005556 (100% = 1.0)
Spawn Regions:
Added to spawner of vanilla Wyverns
Added to Fire Spawner on Valguero
Added to Ice spawner on Valguero
(Excluded Ragnarok Ice spawner, because of issues.)
Those spawns were added via >>The NPCSpawn Entries Container Additions<<, which means it\'s clean and stackable.
Additionally spawns can be controled by vanilla INI-Settings:
- DinoSpawnWeightMultipliers
- NPCReplacements
- ConfigAddNPCSpawnEntriesContainer
- ConfigSubtractNPCSpawnEntriesContainer
- ConfigOverrideNPCSpawnEntriesContainer
Attacks:
- Bite (Left Mouse)
- Fire Breath (Right Mouse)
- Corrupted Fire Breath (Right Mouse)
- Lightning Breath (Right Mouse)
- Poisen Breath (Right Mouse)
- Ice Breath (Right Mouse)
- Taunt (C) (Only grounded)
- Grab (C) (Only flying)
The breath attacks can be switched using
(On PC, this is by default: Shift+C)
The corrupted attack deals Torpor and drains Food,Water.
But only if at least one of the opponents is tamed. So wild vs. wild will not deal torpor.
This should prevent having unconscious dinos lying around everywhere.
Saddle (nonTek):
- Engram Points needed: 5
- Level needed: 80
- Crafting at player inventory
- Engram: EngramEntry_Saddle_DodoWyvern_DWyvern_C
Tek Saddle:
- Engram Points needed: 0
- Level needed: 105
- Requieres: Rex Tek Saddle
- Crafting at player inventory
- Engram: EngramEntry_Saddle_DodoWyvernTek_DWyvern_C
- Special: Provides infinite Stamina! (Can be disbaled by option)
You don\'t need a saddle for riding, but it will provide armor.
If you don\'t like the saddle/armor. Try to disable the engram.
INI-Settings:
Click me
Spawn Codes:
Click me
FAQ:
Does it work on Map XYZ?
As long as your map uses one of the regular Wyvern spawners, yes!
But because those spawn areas on other maps could have different sizes, the Small DodoWyvern maybe spawn more or less frequent.
So if it\'s don\'t working for you, please have a look at the vanilla Game.ini spawn options named at >>Spawn Regions<<.
Does it have a saddle?
Yes, but you don\'t need it for riding.
Can you add the real, big DodoWyvern?
Currently the answer is: No, I just don\'t want to do that.
Does it have different colors?
Yes, in the wild, they are based on their main breath attack
Can babies have different colors or mutations?
Didn\'t changed anything to this mechanic, so I guess the answer is: Yes.
ModID:
1868874587
Donation:
Source Files:
Feel free to use, modify, and distribute this source code for any purpose.
DWyvern.zip